H3D API  2.4.1
GravityPhysicsModel.h
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29 #ifndef __GRAVITYPHYSICSMODEL_H__
30 #define __GRAVITYPHYSICSMODEL_H__
31 
33 
34 namespace H3D {
35 
52  public:
53 
55  GravityPhysicsModel( Inst< SFNode > _metadata = 0,
56  Inst< SFBool > _enabled = 0,
57  Inst< SFVec3f > _gravity = 0);
58 
59 
60  virtual void updateParticleValues( const X3DParticleEmitterNode::Particle &last_particle,
61  X3DParticleEmitterNode::Particle &particle,
62  H3DTime last_time,
63  H3DTime current_time );
64 
71  H3DUniquePtr< SFVec3f > gravity;
72 
75  };
76 }
77 
78 #endif
Header file for X3DParticlePhysicsModelNode, X3D scene-graph node.
The GravityPhysicsModel node specifies a physics model that applies a constant gravity value to the p...
Definition: GravityPhysicsModel.h:51
H3DUniquePtr< SFVec3f > gravity
The gravity field is used to indicate the strength and direction of the force of gravity that should ...
Definition: GravityPhysicsModel.h:71
static H3DNodeDatabase database
The H3DNodeDatabase for this node.
Definition: GravityPhysicsModel.h:74
The X3DParticlePhysicsModelNode is the abstract representation of any node that will apply a form of ...
Definition: X3DParticlePhysicsModelNode.h:46
double H3DTime
H3D API namespace.
Definition: Anchor.h:38
The H3DNodeDatabase contains a mapping between a name of a Node and the constructor for the Node with...
Definition: H3DNodeDatabase.h:194