H3D API  2.4.1
ImportLibrary.h
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29 
30 #ifndef __IMPORTLIBRARY_H__
31 #define __IMPORTLIBRARY_H__
32 
33 #include <H3D/X3DChildNode.h>
34 #include <H3D/X3DUrlObject.h>
35 #include <H3D/MFString.h>
36 #include <H3DUtil/DynamicLibrary.h>
37 
38 
39 namespace H3D {
52  class H3DAPI_API ImportLibrary : public X3DChildNode,
53  public X3DUrlObject {
54  private:
55  DynamicLibrary::LIBHANDLE TryLoadLibrary(string library_name, bool ends_in_dll);
56  string GetVCVer();
57 
58  public:
60  ImportLibrary( Inst< SFNode > _metadata = 0,
61  Inst< MFString > _url = 0 );
62 
65  virtual void initialize();
66 
69  };
70 }
71 
72 #endif
Contains the MFString field class.
Header file for X3DChildNode, X3D scene-graph node.
Header file for X3DUrlObject, X3D scene-graph node.
The ImportLibrary node makes it possible from a X3D file to load a dynamically linked library in orde...
Definition: ImportLibrary.h:53
static H3DNodeDatabase database
The H3DNodeDatabase for this node.
Definition: ImportLibrary.h:68
This abstract node type indicates that the concrete nodes which are instantiated based on it may be u...
Definition: X3DChildNode.h:42
This abstract interface is inherited by all nodes that contain data located on the World Wide Web,...
Definition: X3DUrlObject.h:51
H3D API namespace.
Definition: Anchor.h:38
The H3DNodeDatabase contains a mapping between a name of a Node and the constructor for the Node with...
Definition: H3DNodeDatabase.h:194