H3D API  2.4.1
MFBool.h
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28 #ifndef __MFBOOL_H__
29 #define __MFBOOL_H__
30 
31 #include <H3D/MField.h>
32 
33 namespace H3D {
34  template<>
35  inline string MFieldBase< bool >::classTypeName() { return "MFBool"; }
36 
39  class H3DAPI_API MFBool: public MField< bool > {
40  public:
41  MFBool(){}
42  MFBool( size_type sz ): MField< bool >( sz ){}
43  virtual X3DTypes::X3DType getX3DType() { return X3DTypes::MFBOOL; }
46  inline virtual string getValueAsString( const string& separator = " " ) {
47  stringstream s;
48  const vector< bool > &v = getValue();
49 
50  if( v.size() == 0 )
51  return "";
52  unsigned int i;
53  for( i = 0; i < v.size() - 1; ++i ) {
54  if( v[i] ) s << "true";
55  else s << "false";
56  s << separator;
57 
58  }
59  if( v[i] ) s << "true";
60  else s << "false";
61  return s.str();
62  }
63  };
64 }
65 
66 #endif
67 
Contains base classes used to create multivalued fields.
The MFBool field contains a vector of boolean values.
Definition: MFBool.h:39
virtual string getValueAsString(const string &separator=" ")
Get the value of the field as a string.
Definition: MFBool.h:46
static string classTypeName()
Returns a string name for this field type e.g. MFInt32.
Definition: MField.h:340
VectorClass::size_type size_type
An unsigned integral type.
Definition: MField.h:118
Template class that adds the Field mechanism to a vector of values.
Definition: MField.h:357
Type getValue(const char *s, const char *&rest)
Function that reads characters from a char * and converts them to a given type.
Definition: X3DFieldConversion.h:134
H3D API namespace.
Definition: Anchor.h:38