H3D API  2.4.1
Matrix3VertexAttribute.h
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29 #ifndef __MATRIX3VERTEXATTRIBUTE_H__
30 #define __MATRIX3VERTEXATTRIBUTE_H__
31 
33 #include <H3D/MFMatrix3f.h>
34 #include <GL/glew.h>
35 
36 namespace H3D {
37 
49  public:
51  Matrix3VertexAttribute( Inst< SFNode > _metadata = 0,
52  Inst< SFString > _name = 0,
53  Inst< MFMatrix3f > _value = 0);
54 
56  virtual ~Matrix3VertexAttribute();
57 
61  virtual void render( int value_index );
62 
66  virtual void renderArray();
67 
69  virtual void disableArray();
70 
72  virtual void setAttributeData ( );
73 
75  virtual void renderVBO ( );
76 
78  virtual void disableVBO ( );
79 
81  virtual bool preRenderCheckFail ( );
82 
87  H3DUniquePtr< MFMatrix3f > value;
88 
91  protected:
93  H3DUniquePtr< Field > attribDataUpToDate;
94  };
95 }
96 
97 #endif
Contains the MFMatrix3f field class.
Header file for X3DVertexAttributeNode.
Defines a set of per-vertex 3*3 matrix attributes.
Definition: Matrix3VertexAttribute.h:48
H3DUniquePtr< MFMatrix3f > value
The value field specifies an arbitrary collection of Matrix3f values that will be passed to the shade...
Definition: Matrix3VertexAttribute.h:87
static H3DNodeDatabase database
The H3DNodeDatabase for this node.
Definition: Matrix3VertexAttribute.h:90
H3DUniquePtr< Field > attribDataUpToDate
Internal field used to know if attribute_data has been created.
Definition: Matrix3VertexAttribute.h:93
This abstract node type is the base type for all node types that specify per-vertex attribute informa...
Definition: X3DVertexAttributeNode.h:47
H3D API namespace.
Definition: Anchor.h:38
The H3DNodeDatabase contains a mapping between a name of a Node and the constructor for the Node with...
Definition: H3DNodeDatabase.h:194