H3D API  2.4.1
MetadataFloat.h
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29 #ifndef __METADATAFLOAT_H__
30 #define __METADATAFLOAT_H__
31 
32 #include <H3D/X3DMetadataObject.h>
33 #include <H3D/X3DNode.h>
34 #include <H3D/MFFloat.h>
35 
36 namespace H3D {
37 
45  class H3DAPI_API MetadataFloat:
46  public X3DNode,
47  public X3DMetadataObject {
48  public:
49 
51 
53  MetadataFloat( Inst< SFString > _name = 0,
54  Inst< SFString > _reference = 0,
55  Inst< SFMetadataNode > _metadata = 0,
56  Inst< MFFloat > _value = 0);
57 
58 
62  virtual string defaultXMLContainerField() {
63  return "metadata";
64  }
65 
69  H3DUniquePtr< SFMetadataNode > metadata;
70 
74  H3DUniquePtr< MFFloat > value;
75 
78  };
79 }
80 
81 #endif
Contains the MFFloat field class.
Header file for X3DMetadataObject, X3D scene-graph node.
Header file for X3DNode, X3D scene-graph node.
The metadata provided by this node is contained in the single-precision floating point numbers of the...
Definition: MetadataFloat.h:47
virtual string defaultXMLContainerField()
Returns the default xml containerField attribute value.
Definition: MetadataFloat.h:62
H3DUniquePtr< SFMetadataNode > metadata
X3DMetadataObject with more meta data.
Definition: MetadataFloat.h:69
static H3DNodeDatabase database
The H3DNodeDatabase for this node.
Definition: MetadataFloat.h:77
H3DUniquePtr< MFFloat > value
The metadata single-precision floating point values.
Definition: MetadataFloat.h:74
Template to make sure that the Node that is set in a SFNode is of a specified type.
Definition: SFNode.h:158
This abstract interface is the basis for all metadata nodes.
Definition: X3DMetadataObject.h:44
This abstract node type is the base type for all nodes in the X3D system.
Definition: X3DNode.h:65
H3D API namespace.
Definition: Anchor.h:38
The H3DNodeDatabase contains a mapping between a name of a Node and the constructor for the Node with...
Definition: H3DNodeDatabase.h:194