H3D API  2.4.1
MultiDeviceSurface.h
Go to the documentation of this file.
1 // Copyright 2004-2019, SenseGraphics AB
3 //
4 // This file is part of H3D API.
5 //
6 // H3D API is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
10 //
11 // H3D API is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
15 //
16 // You should have received a copy of the GNU General Public License
17 // along with H3D API; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 //
20 // A commercial license is also available. Please contact us at
21 // www.sensegraphics.com for more information.
22 //
23 //
27 //
29 #ifndef __MULTIDEVICESURFACE_H__
30 #define __MULTIDEVICESURFACE_H__
31 
32 #include <H3D/H3DSurfaceNode.h>
33 #include <H3D/MFNode.h>
34 
35 namespace H3D {
36 
54  class H3DAPI_API MultiDeviceSurface: public H3DSurfaceNode {
55  public:
56 
58 
60  MultiDeviceSurface( Inst< MFSurfaceNode > _surface = 0 );
61 
65  virtual HAPI::HAPISurfaceObject *getSurface( unsigned int device_index = 0 );
66 
79  H3DUniquePtr< MFSurfaceNode > surface;
80 
83  };
84 }
85 
86 #endif
Header file for H3DSurfaceNode.
Contains the MFNode class.
Base class for all surfaces.
Definition: H3DSurfaceNode.h:44
The MultiDeviceSurface allows you to specify different surface for different haptics devices in a mul...
Definition: MultiDeviceSurface.h:54
H3DUniquePtr< MFSurfaceNode > surface
The surface field contains H3DSurfaceNode instances to use by different devices.
Definition: MultiDeviceSurface.h:79
static H3DNodeDatabase database
The H3DNodeDatabase for this node.
Definition: MultiDeviceSurface.h:82
Template to make sure that the Nodes that are added to a MFNode are of a specified Node type.
Definition: MFNode.h:221
H3D API namespace.
Definition: Anchor.h:38
The H3DNodeDatabase contains a mapping between a name of a Node and the constructor for the Node with...
Definition: H3DNodeDatabase.h:194