H3D API  2.4.1
Classes | Namespaces
PixelTexture.h File Reference

Header file for PixelTexture, X3D scene-graph node. More...

#include <iostream>
#include <H3D/X3DTexture2DNode.h>

Go to the source code of this file.

Classes

class  H3D::PixelTexture
 The PixelTexture node defines a 2D image-based texture map as an explicit array of pixel values (image field) and parameters controlling tiling repetition of the texture onto geometry. More...
 

Namespaces

 H3D
 H3D API namespace.
 

Detailed Description

Header file for PixelTexture, X3D scene-graph node.