|
H3D API
2.4.1
|
Header file for PixelTexture, X3D scene-graph node. More...
Go to the source code of this file.
Classes | |
| class | H3D::PixelTexture |
| The PixelTexture node defines a 2D image-based texture map as an explicit array of pixel values (image field) and parameters controlling tiling repetition of the texture onto geometry. More... | |
Namespaces | |
| H3D | |
| H3D API namespace. | |
Header file for PixelTexture, X3D scene-graph node.