H3D API
2.4.1
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cpp file for PythonScript More...
#include <H3D/PythonScript.h>
#include <H3D/X3DTypes.h>
#include <H3D/X3DFieldConversion.h>
#include <H3D/Scene.h>
#include <H3D/X3D.h>
#include <H3D/X3DSAX2Handlers.h>
#include <H3D/MFNode.h>
#include <H3DUtil/ResourceResolver.h>
#include <H3D/GlobalSettings.h>
#include <string>
#include <algorithm>
#include <cctype>
#include <fstream>
#include <pyconfig.h>
#include <Python.h>
#include <pythonrun.h>
#include <ceval.h>
#include <moduleobject.h>
#include <structmember.h>
#include <H3D/PythonMethods.h>
#include <H3D/PythonTypes.h>
Functions | |
PyObject * | PythonScriptInternals::PyRun_StringFilename (const char *str, const char *filename, int start, PyObject *globals, PyObject *locals) |
The normal PyRun_String method does not allow a filename to be passed along for better error messages and trace backs. More... | |
cpp file for PythonScript
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inline |
The normal PyRun_String method does not allow a filename to be passed along for better error messages and trace backs.
This function does the same as PyRun_String but also takes the filename where the string originated from.
References PythonScriptInternals::PyRun_StringFilename().
Referenced by PythonScriptInternals::PyRun_StringFilename().