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H3D API
2.4.1
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cpp file for PythonScript More...
#include <H3D/PythonScript.h>#include <H3D/X3DTypes.h>#include <H3D/X3DFieldConversion.h>#include <H3D/Scene.h>#include <H3D/X3D.h>#include <H3D/X3DSAX2Handlers.h>#include <H3D/MFNode.h>#include <H3DUtil/ResourceResolver.h>#include <H3D/GlobalSettings.h>#include <string>#include <algorithm>#include <cctype>#include <fstream>#include <pyconfig.h>#include <Python.h>#include <pythonrun.h>#include <ceval.h>#include <moduleobject.h>#include <structmember.h>#include <H3D/PythonMethods.h>#include <H3D/PythonTypes.h>Functions | |
| PyObject * | PythonScriptInternals::PyRun_StringFilename (const char *str, const char *filename, int start, PyObject *globals, PyObject *locals) |
| The normal PyRun_String method does not allow a filename to be passed along for better error messages and trace backs. More... | |
cpp file for PythonScript
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inline |
The normal PyRun_String method does not allow a filename to be passed along for better error messages and trace backs.
This function does the same as PyRun_String but also takes the filename where the string originated from.
References PythonScriptInternals::PyRun_StringFilename().
Referenced by PythonScriptInternals::PyRun_StringFilename().