H3D API
2.4.1
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Header file for ShaderConstants. More...
#include <H3D/Node.h>
#include <H3D/Field.h>
#include <H3D/H3DDynamicFieldsObject.h>
#include <H3D/FieldTemplates.h>
#include <H3D/H3DDisplayListObject.h>
#include <map>
Go to the source code of this file.
Classes | |
class | H3D::ShaderConstants |
The ShaderConstants node is a node will be used to gather all static shader inputs to be used in the shader. More... | |
Namespaces | |
H3D | |
H3D API namespace. | |
Header file for ShaderConstants.