H3D API
2.4.1
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Header file for Text, X3D scene-graph node. More...
#include <H3D/X3DGeometryNode.h>
#include <H3D/X3DFontStyleNode.h>
#include <H3D/MFFloat.h>
#include <H3D/SFFloat.h>
#include <H3D/MFString.h>
#include <H3D/MFVec2f.h>
#include <H3D/SFVec2f.h>
#include <H3D/SFVec3f.h>
#include <H3D/FontStyle.h>
#include <H3D/PeriodicUpdate.h>
Go to the source code of this file.
Classes | |
class | H3D::Text |
The Text node specifies a two-sided, flat text string object positioned in the Z=0 plane of the local coordinate system based on values defined in the fontStyle field (see FontStyle). More... | |
class | H3D::Text::SFBound |
The SFBound field is specialized to update itself from the values in the fields of the Text node. More... | |
class | H3D::Text::DisplayList |
We extend the DisplayList to build the fonts of the X3DFontStyleNode in the fontStyle field of the Text node this DisplayList resides in. More... | |
class | H3D::Text::OutputUpdater |
Internal field class to update values of origin, textBounds, lineBounds. More... | |
Namespaces | |
H3D | |
H3D API namespace. | |
Header file for Text, X3D scene-graph node.