H3D API  2.4.1
Classes | Namespaces
Text.h File Reference

Header file for Text, X3D scene-graph node. More...

#include <H3D/X3DGeometryNode.h>
#include <H3D/X3DFontStyleNode.h>
#include <H3D/MFFloat.h>
#include <H3D/SFFloat.h>
#include <H3D/MFString.h>
#include <H3D/MFVec2f.h>
#include <H3D/SFVec2f.h>
#include <H3D/SFVec3f.h>
#include <H3D/FontStyle.h>
#include <H3D/PeriodicUpdate.h>

Go to the source code of this file.

Classes

class  H3D::Text
 The Text node specifies a two-sided, flat text string object positioned in the Z=0 plane of the local coordinate system based on values defined in the fontStyle field (see FontStyle). More...
 
class  H3D::Text::SFBound
 The SFBound field is specialized to update itself from the values in the fields of the Text node. More...
 
class  H3D::Text::DisplayList
 We extend the DisplayList to build the fonts of the X3DFontStyleNode in the fontStyle field of the Text node this DisplayList resides in. More...
 
class  H3D::Text::OutputUpdater
 Internal field class to update values of origin, textBounds, lineBounds. More...
 

Namespaces

 H3D
 H3D API namespace.
 

Detailed Description

Header file for Text, X3D scene-graph node.