|
H3D API
2.4.1
|
Header file for Text, X3D scene-graph node. More...
#include <H3D/X3DGeometryNode.h>#include <H3D/X3DFontStyleNode.h>#include <H3D/MFFloat.h>#include <H3D/SFFloat.h>#include <H3D/MFString.h>#include <H3D/MFVec2f.h>#include <H3D/SFVec2f.h>#include <H3D/SFVec3f.h>#include <H3D/FontStyle.h>#include <H3D/PeriodicUpdate.h>Go to the source code of this file.
Classes | |
| class | H3D::Text |
| The Text node specifies a two-sided, flat text string object positioned in the Z=0 plane of the local coordinate system based on values defined in the fontStyle field (see FontStyle). More... | |
| class | H3D::Text::SFBound |
| The SFBound field is specialized to update itself from the values in the fields of the Text node. More... | |
| class | H3D::Text::DisplayList |
| We extend the DisplayList to build the fonts of the X3DFontStyleNode in the fontStyle field of the Text node this DisplayList resides in. More... | |
| class | H3D::Text::OutputUpdater |
| Internal field class to update values of origin, textBounds, lineBounds. More... | |
Namespaces | |
| H3D | |
| H3D API namespace. | |
Header file for Text, X3D scene-graph node.