H3D API  2.4.1
X3DScriptNode.h
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29 #ifndef __X3DSCRIPTNODE_H__
30 #define __X3DSCRIPTNODE_H__
31 
32 #include <H3D/X3DChildNode.h>
33 #include <H3D/X3DUrlObject.h>
34 #include <H3D/SFString.h>
35 
36 namespace H3D {
37 
40  class H3DAPI_API X3DScriptNode : public X3DChildNode,
41  public X3DUrlObject {
42  public:
44  class H3DAPI_API SFScriptString:
45  public TypedField< SFString, MFString > {
46  protected:
47  virtual void update();
48  };
49 
50  // Constructor
51  X3DScriptNode( Inst< SFNode> _metadata = 0,
52  Inst< MFString > _url = 0,
53  Inst< SFScriptString > _scriptString = 0 );
54 
57 
60  H3DUniquePtr< SFScriptString > scriptString;
61  };
62 }
63 
64 #endif
Contains the SFString field class.
Header file for X3DChildNode, X3D scene-graph node.
Header file for X3DUrlObject, X3D scene-graph node.
A template modifier class for adding type checking on the routes to any Field class.
Definition: TypedField.h:84
This abstract node type indicates that the concrete nodes which are instantiated based on it may be u...
Definition: X3DChildNode.h:42
Update the string to use as script depending from the urls given.
Definition: X3DScriptNode.h:45
The base class for script nodes.
Definition: X3DScriptNode.h:41
static H3DNodeDatabase database
The X3DNodeDatabase for this node.
Definition: X3DScriptNode.h:56
H3DUniquePtr< SFScriptString > scriptString
Internal field that contains the string loaded from file and to be used as input to the shader.
Definition: X3DScriptNode.h:60
This abstract interface is inherited by all nodes that contain data located on the World Wide Web,...
Definition: X3DUrlObject.h:51
H3D API namespace.
Definition: Anchor.h:38
The H3DNodeDatabase contains a mapping between a name of a Node and the constructor for the Node with...
Definition: H3DNodeDatabase.h:194