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    H3D API
    2.4.1
    
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Base class for devices that should be used to navigate the scene. More...
#include <H3D/H3DNavigationDevices.h>

Public Member Functions | |
| H3DNavigationDevices (H3DNavigation *h3d_navigation) | |
| Constructor.  | |
| virtual | ~H3DNavigationDevices () | 
| Destructor.  | |
| virtual void | resetAll () | 
| reset values of movement variables  | |
| virtual void | disableDevice () | 
| virtual function to remove routes for this device.  | |
| virtual void | enableDevice () | 
| virtual function to enable routes for this device.  | |
| void | setNavType (string &_nav_type) | 
| Set type of navigation.  | |
| string | getNavType () | 
| Get the current type of navigation.  | |
| virtual Vec3f | getCenterOfRot () | 
| Get the center or rotation.  | |
Static Public Member Functions | |
| static bool | getMoveInfo (MoveInfo &move_info, H3DNavigation *h3d_navigation) | 
| Call this function to sum up movement changes from all devices returns true if there are changes.  | |
| static void | setNavTypeForAll (string &_nav_type, H3DNavigation *h3d_navigation) | 
| sets type of navigation for all devices  | |
Base class for devices that should be used to navigate the scene.