addDestructCallback(void(*func)(Node *, void *), void *args) | H3D::Node | |
addUnrefCallback(void(*func)(RefCountedClass *, void *), void *args) | H3DUtil::RefCountedClass | |
bboxCenter | H3D::X3DBoundedObject | |
bboxSize | H3D::X3DBoundedObject | |
bound | H3D::H3DBoundedObject | |
center | H3D::HAnimHumanoid | |
clone(bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL) | H3D::Node | virtual |
cloneFieldValue(Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap) | H3D::Node | protected |
closestPoint(const Vec3f &p, NodeIntersectResult &result) | H3D::HAnimHumanoid | virtual |
current_coordinate | H3D::HAnimHumanoid | protected |
current_normal | H3D::HAnimHumanoid | protected |
database | H3D::HAnimHumanoid | static |
DeepCopyMap typedef | H3D::Node | |
defaultXMLContainerField() | H3D::Node | inlinevirtual |
displayList | H3D::H3DDisplayListObject | |
getClonedInstance(Node *original, bool deepCopy, DeepCopyMap &deepCopyMap) | H3D::Node | protectedstatic |
getField(const string &_name) const | H3D::Node | virtual |
getFullName() | H3DUtil::RefCountedClass | |
getManualInitialize() const | H3DUtil::RefCountedClass | |
getMetadataByName(const string &_name) | H3D::X3DNode | |
getName() const | H3DUtil::RefCountedClass | |
getProtoInstanceParent() | H3D::Node | inline |
getRefCount() const | H3DUtil::RefCountedClass | |
getTypeName() const | H3DUtil::RefCountedClass | |
H3DBoundedObject(Inst< SFBound > _bound=0) | H3D::H3DBoundedObject | inline |
H3DDisplayListObject(Inst< DisplayList > _displayList=0) | H3D::H3DDisplayListObject | |
HAnimHumanoid(Inst< SFNode > _metadata=0, Inst< SFBound > _bound=0, Inst< SFVec3f > _bboxCenter=0, Inst< SFVec3f > _bboxSize=0, Inst< MFString > _info=0, Inst< SFString > _name=0, Inst< SFString > _version=0, Inst< MFChild > _skin=0, Inst< MFJoint > _joints=0, Inst< MFSegment > _segments=0, Inst< MFSite > _sites=0, Inst< MFSkeletonNode > _skeleton=0, Inst< MFSite > _viewpoints=0, Inst< SFCoordinateNode > _skinCoord=0, Inst< SFNormalNode > _skinNormal=0, Inst< SFVec3f > _center=0, Inst< SFRotation > _rotation=0, Inst< SFVec3f > _scale=0, Inst< SFRotation > _scaleOrientation=0, Inst< SFVec3f > _translation=0, Inst< SFString > _renderMode=0) | H3D::HAnimHumanoid | |
hasName() | H3DUtil::RefCountedClass | |
info | H3D::HAnimHumanoid | |
initialize() | H3D::HAnimHumanoid | virtual |
is_initialized | H3DUtil::RefCountedClass | protected |
isInitialized() | H3DUtil::RefCountedClass | |
jointMatrixChanged | H3D::HAnimHumanoid | protected |
joints | H3D::HAnimHumanoid | |
lineIntersect(const Vec3f &from, const Vec3f &to, LineIntersectResult &result) | H3D::HAnimHumanoid | virtual |
manual_initialize | H3DUtil::RefCountedClass | protected |
metadata | H3D::X3DNode | |
movingSphereIntersect(H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result) | H3D::HAnimHumanoid | virtual |
name | H3D::HAnimHumanoid | |
Node() | H3D::Node | |
normals_single | H3D::HAnimHumanoid | protected |
nrNodesAlive() | H3D::Node | inlinestatic |
nrNodesCreated() | H3D::Node | inlinestatic |
points_double | H3D::HAnimHumanoid | protected |
points_single | H3D::HAnimHumanoid | protected |
ref() | H3DUtil::RefCountedClass | |
ref_count | H3DUtil::RefCountedClass | protected |
ref_count_lock_pointer | H3DUtil::RefCountedClass | protected |
RefCountedClass() | H3DUtil::RefCountedClass | |
RefCountedClass(bool _use_lock) | H3DUtil::RefCountedClass | |
removeDestructCallback(void(*func)(Node *, void *), void *args) | H3D::Node | |
removeUnrefCallback(void(*func)(RefCountedClass *, void *), void *args) | H3DUtil::RefCountedClass | |
render() | H3D::HAnimHumanoid | virtual |
renderMode | H3D::HAnimHumanoid | |
root_transform | H3D::HAnimHumanoid | protected |
rotation | H3D::HAnimHumanoid | |
scale | H3D::HAnimHumanoid | |
scaleOrientation | H3D::HAnimHumanoid | |
segments | H3D::HAnimHumanoid | |
setManualInitialize(bool b) | H3DUtil::RefCountedClass | |
setName(const std::string &_name) | H3DUtil::RefCountedClass | |
setProtoInstanceParent(X3DPrototypeInstance *p) | H3D::Node | inline |
SFCoordinateNode typedef | H3D::HAnimHumanoid | |
SFNormalNode typedef | H3D::HAnimHumanoid | |
sites | H3D::HAnimHumanoid | |
skeleton | H3D::HAnimHumanoid | |
skin | H3D::HAnimHumanoid | |
skinCoord | H3D::HAnimHumanoid | |
skinNormal | H3D::HAnimHumanoid | |
translation | H3D::HAnimHumanoid | |
traverseSG(TraverseInfo &ti) | H3D::HAnimHumanoid | virtual |
type_name | H3DUtil::RefCountedClass | protected |
unref() | H3DUtil::RefCountedClass | |
unref_callbacks | H3DUtil::RefCountedClass | protected |
updateCoordinates(const VectorType &orig_points, const vector< Vec3f > &orig_normals, VectorType &modified_points, vector< Vec3f > &modified_normals) | H3D::HAnimHumanoid | protected |
updateCoordinatesDLB(const VectorType &orig_points, const vector< Vec3f > &orig_normals, VectorType &modified_points, vector< Vec3f > &modified_normals) | H3D::HAnimHumanoid | protected |
updateCoordinatesLBS(const VectorType &orig_points, const vector< Vec3f > &orig_normals, VectorType &modified_points, vector< Vec3f > &modified_normals) | H3D::HAnimHumanoid | protected |
updateCoordinatesLBS2(const VectorType &orig_points, const vector< Vec3f > &orig_normals, VectorType &modified_points, vector< Vec3f > &modified_normals) | H3D::HAnimHumanoid | protected |
use_union_bound | H3D::HAnimHumanoid | |
version | H3D::HAnimHumanoid | |
viewpoints | H3D::HAnimHumanoid | |
X3DChildNode(Inst< SFNode > _metadata=0) | H3D::X3DChildNode | |
X3DNode(Inst< SFNode > _metadata=0) | H3D::X3DNode | |
~Node() | H3D::Node | virtual |
~RefCountedClass() | H3DUtil::RefCountedClass | virtual |