H3D API  2.4.1
H3D::HAnimHumanoid Member List

This is the complete list of members for H3D::HAnimHumanoid, including all inherited members.

addDestructCallback(void(*func)(Node *, void *), void *args)H3D::Node
addUnrefCallback(void(*func)(RefCountedClass *, void *), void *args)H3DUtil::RefCountedClass
bboxCenterH3D::X3DBoundedObject
bboxSizeH3D::X3DBoundedObject
boundH3D::H3DBoundedObject
centerH3D::HAnimHumanoid
clone(bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL)H3D::Nodevirtual
cloneFieldValue(Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap)H3D::Nodeprotected
closestPoint(const Vec3f &p, NodeIntersectResult &result)H3D::HAnimHumanoidvirtual
current_coordinateH3D::HAnimHumanoidprotected
current_normalH3D::HAnimHumanoidprotected
databaseH3D::HAnimHumanoidstatic
DeepCopyMap typedefH3D::Node
defaultXMLContainerField()H3D::Nodeinlinevirtual
displayListH3D::H3DDisplayListObject
getClonedInstance(Node *original, bool deepCopy, DeepCopyMap &deepCopyMap)H3D::Nodeprotectedstatic
getField(const string &_name) constH3D::Nodevirtual
getFullName()H3DUtil::RefCountedClass
getManualInitialize() constH3DUtil::RefCountedClass
getMetadataByName(const string &_name)H3D::X3DNode
getName() constH3DUtil::RefCountedClass
getProtoInstanceParent()H3D::Nodeinline
getRefCount() constH3DUtil::RefCountedClass
getTypeName() constH3DUtil::RefCountedClass
H3DBoundedObject(Inst< SFBound > _bound=0)H3D::H3DBoundedObjectinline
H3DDisplayListObject(Inst< DisplayList > _displayList=0)H3D::H3DDisplayListObject
HAnimHumanoid(Inst< SFNode > _metadata=0, Inst< SFBound > _bound=0, Inst< SFVec3f > _bboxCenter=0, Inst< SFVec3f > _bboxSize=0, Inst< MFString > _info=0, Inst< SFString > _name=0, Inst< SFString > _version=0, Inst< MFChild > _skin=0, Inst< MFJoint > _joints=0, Inst< MFSegment > _segments=0, Inst< MFSite > _sites=0, Inst< MFSkeletonNode > _skeleton=0, Inst< MFSite > _viewpoints=0, Inst< SFCoordinateNode > _skinCoord=0, Inst< SFNormalNode > _skinNormal=0, Inst< SFVec3f > _center=0, Inst< SFRotation > _rotation=0, Inst< SFVec3f > _scale=0, Inst< SFRotation > _scaleOrientation=0, Inst< SFVec3f > _translation=0, Inst< SFString > _renderMode=0)H3D::HAnimHumanoid
hasName()H3DUtil::RefCountedClass
infoH3D::HAnimHumanoid
initialize()H3D::HAnimHumanoidvirtual
is_initializedH3DUtil::RefCountedClassprotected
isInitialized()H3DUtil::RefCountedClass
jointMatrixChangedH3D::HAnimHumanoidprotected
jointsH3D::HAnimHumanoid
lineIntersect(const Vec3f &from, const Vec3f &to, LineIntersectResult &result)H3D::HAnimHumanoidvirtual
manual_initializeH3DUtil::RefCountedClassprotected
metadataH3D::X3DNode
movingSphereIntersect(H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result)H3D::HAnimHumanoidvirtual
nameH3D::HAnimHumanoid
Node()H3D::Node
normals_singleH3D::HAnimHumanoidprotected
nrNodesAlive()H3D::Nodeinlinestatic
nrNodesCreated()H3D::Nodeinlinestatic
points_doubleH3D::HAnimHumanoidprotected
points_singleH3D::HAnimHumanoidprotected
ref()H3DUtil::RefCountedClass
ref_countH3DUtil::RefCountedClassprotected
ref_count_lock_pointerH3DUtil::RefCountedClassprotected
RefCountedClass()H3DUtil::RefCountedClass
RefCountedClass(bool _use_lock)H3DUtil::RefCountedClass
removeDestructCallback(void(*func)(Node *, void *), void *args)H3D::Node
removeUnrefCallback(void(*func)(RefCountedClass *, void *), void *args)H3DUtil::RefCountedClass
render()H3D::HAnimHumanoidvirtual
renderModeH3D::HAnimHumanoid
root_transformH3D::HAnimHumanoidprotected
rotationH3D::HAnimHumanoid
scaleH3D::HAnimHumanoid
scaleOrientationH3D::HAnimHumanoid
segmentsH3D::HAnimHumanoid
setManualInitialize(bool b)H3DUtil::RefCountedClass
setName(const std::string &_name)H3DUtil::RefCountedClass
setProtoInstanceParent(X3DPrototypeInstance *p)H3D::Nodeinline
SFCoordinateNode typedefH3D::HAnimHumanoid
SFNormalNode typedefH3D::HAnimHumanoid
sitesH3D::HAnimHumanoid
skeletonH3D::HAnimHumanoid
skinH3D::HAnimHumanoid
skinCoordH3D::HAnimHumanoid
skinNormalH3D::HAnimHumanoid
translationH3D::HAnimHumanoid
traverseSG(TraverseInfo &ti)H3D::HAnimHumanoidvirtual
type_nameH3DUtil::RefCountedClassprotected
unref()H3DUtil::RefCountedClass
unref_callbacksH3DUtil::RefCountedClassprotected
updateCoordinates(const VectorType &orig_points, const vector< Vec3f > &orig_normals, VectorType &modified_points, vector< Vec3f > &modified_normals)H3D::HAnimHumanoidprotected
updateCoordinatesDLB(const VectorType &orig_points, const vector< Vec3f > &orig_normals, VectorType &modified_points, vector< Vec3f > &modified_normals)H3D::HAnimHumanoidprotected
updateCoordinatesLBS(const VectorType &orig_points, const vector< Vec3f > &orig_normals, VectorType &modified_points, vector< Vec3f > &modified_normals)H3D::HAnimHumanoidprotected
updateCoordinatesLBS2(const VectorType &orig_points, const vector< Vec3f > &orig_normals, VectorType &modified_points, vector< Vec3f > &modified_normals)H3D::HAnimHumanoidprotected
use_union_boundH3D::HAnimHumanoid
versionH3D::HAnimHumanoid
viewpointsH3D::HAnimHumanoid
X3DChildNode(Inst< SFNode > _metadata=0)H3D::X3DChildNode
X3DNode(Inst< SFNode > _metadata=0)H3D::X3DNode
~Node()H3D::Nodevirtual
~RefCountedClass()H3DUtil::RefCountedClassvirtual