H3D API
2.4.1
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This is the complete list of members for H3D::Scene, including all inherited members.
addCallback(CallbackFunc func, void *data) | H3D::Scene | inlinestatic |
addDestructCallback(void(*func)(Node *, void *), void *args) | H3D::Node | |
addProgramSetting(Field *field, const string &name="", const string §ion="Main settings") | H3D::Scene | static |
addProgramSettingsCallback(ProgramSettingsCallbackFunc func, void *data) | H3D::Scene | static |
addUnrefCallback(void(*func)(RefCountedClass *, void *), void *args) | H3DUtil::RefCountedClass | |
CALLBACK_CONTINUE enum value | H3D::Scene | |
CALLBACK_DONE enum value | H3D::Scene | |
CallbackCode enum name | H3D::Scene | |
CallbackFunc typedef | H3D::Scene | |
clearProgramSettingsCallbacks() | H3D::Scene | static |
clone(bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL) | H3D::Node | virtual |
cloneFieldValue(Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap) | H3D::Node | protected |
closestPoint(const Vec3f &p, NodeIntersectResult &result) | H3D::Node | virtual |
database | H3D::Scene | static |
DeepCopyMap typedef | H3D::Node | |
defaultXMLContainerField() | H3D::Node | inlinevirtual |
eventSink | H3D::Scene | static |
findChildNode(H3D::X3DGroupingNode *group, const std::string &nodeType, const std::string &nodeName="") | H3D::Scene | static |
findNodes(Node &_node, AutoRefVector< NodeType > &_result, const std::string &_nodeName="", NodeParentsMap *_parentMap=NULL, SearchFieldNameMap *_searchFieldNames=NULL, StringVec *_typeNames=NULL, bool _exactNodeName=true, bool _verbose=false, Node *_parent=NULL, StringVec *_ignoreTraverseNodeTypeNames=NULL) | H3D::Scene | inlinestatic |
findNodeType(H3D::Node *node, const std::string &nodeType, const std::string &nodeName="") | H3D::Scene | static |
frameRate | H3D::Scene | |
getClonedInstance(Node *original, bool deepCopy, DeepCopyMap &deepCopyMap) | H3D::Node | protectedstatic |
getField(const string &_name) const | H3D::Node | virtual |
getFullName() | H3DUtil::RefCountedClass | |
getLastTraverseInfo() | H3D::Scene | inline |
getManualInitialize() const | H3DUtil::RefCountedClass | |
getName() const | H3DUtil::RefCountedClass | |
getProgramSetting(const string &name, const string §ion="Main settings") | H3D::Scene | static |
getProtoInstanceParent() | H3D::Node | inline |
getRefCount() const | H3DUtil::RefCountedClass | |
getSAIBrowser() | H3D::Scene | inline |
getTypeName() const | H3DUtil::RefCountedClass | |
hasName() | H3DUtil::RefCountedClass | |
idle() | H3D::Scene | virtual |
initialize() | H3DUtil::RefCountedClass | virtual |
is_initialized | H3DUtil::RefCountedClass | protected |
isActive() | H3D::Scene | inline |
isInitialized() | H3DUtil::RefCountedClass | |
lineIntersect(const Vec3f &from, const Vec3f &to, LineIntersectResult &result) | H3D::Node | virtual |
loadSceneRoot(const string &url) | H3D::Scene | |
mainLoop() | H3D::Scene | static |
manual_initialize | H3DUtil::RefCountedClass | protected |
maxFrameRate | H3D::Scene | |
movingSphereIntersect(H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result) | H3D::Node | virtual |
name | H3DUtil::RefCountedClass | protected |
Node() | H3D::Node | |
nrNodesAlive() | H3D::Node | inlinestatic |
nrNodesCreated() | H3D::Node | inlinestatic |
programSettingsBegin() | H3D::Scene | static |
ProgramSettingsCallbackFunc typedef | H3D::Scene | |
programSettingsEnd() | H3D::Scene | static |
ref() | H3DUtil::RefCountedClass | |
ref_count | H3DUtil::RefCountedClass | protected |
ref_count_lock_pointer | H3DUtil::RefCountedClass | protected |
RefCountedClass() | H3DUtil::RefCountedClass | |
RefCountedClass(bool _use_lock) | H3DUtil::RefCountedClass | |
removeCallback(void *data) | H3D::Scene | inlinestatic |
removeDestructCallback(void(*func)(Node *, void *), void *args) | H3D::Node | |
removeProgramSetting(const string &name, const string §ion="Main settings") | H3D::Scene | static |
removeProgramSetting(Field *field) | H3D::Scene | static |
removeProgramSettingsCallback(ProgramSettingsCallbackId id) | H3D::Scene | static |
removeUnrefCallback(void(*func)(RefCountedClass *, void *), void *args) | H3DUtil::RefCountedClass | |
render() | H3D::Node | inlinevirtual |
Scene(Inst< SFChildNode > _sceneRoot=0, Inst< MFWindow > _window=0, Inst< SFFloat > _frameRate=0, Inst< MFString > _profiledResult=0, Inst< SFFloat > _maxFrameRate=0, Inst< SFNvidiaGraphicsOptions > _nvidiaGraphicsOptions=0) | H3D::Scene | |
sceneRoot | H3D::Scene | |
scenes | H3D::Scene | static |
setActive(bool _active) | H3D::Scene | inline |
setManualInitialize(bool b) | H3DUtil::RefCountedClass | |
setName(const std::string &_name) | H3DUtil::RefCountedClass | |
setProtoInstanceParent(X3DPrototypeInstance *p) | H3D::Node | inline |
setSceneRoot(SAI::SAIScene *scene_info) | H3D::Scene | |
time | H3D::Scene | static |
traverseSG(TraverseInfo &ti) | H3D::Node | virtual |
type_name | H3DUtil::RefCountedClass | protected |
unref() | H3DUtil::RefCountedClass | |
unref_callbacks | H3DUtil::RefCountedClass | protected |
window | H3D::Scene | |
~Node() | H3D::Node | virtual |
~RefCountedClass() | H3DUtil::RefCountedClass | virtual |
~Scene() | H3D::Scene |