H3D API  2.4.1
H3D::ShadowCaster Member List

This is the complete list of members for H3D::ShadowCaster, including all inherited members.

addDestructCallback(void(*func)(Node *, void *), void *args)H3D::Node
addUnrefCallback(void(*func)(RefCountedClass *, void *), void *args)H3DUtil::RefCountedClass
algorithmH3D::ShadowCaster
clone(bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL)H3D::Nodevirtual
cloneFieldValue(Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap)H3D::Nodeprotected
closestPoint(const Vec3f &p, NodeIntersectResult &result)H3D::Nodevirtual
databaseH3D::ShadowCasterstatic
DeepCopyMap typedefH3D::Node
defaultXMLContainerField()H3D::Nodeinlinevirtual
displayListH3D::H3DDisplayListObject
getClonedInstance(Node *original, bool deepCopy, DeepCopyMap &deepCopyMap)H3D::Nodeprotectedstatic
getField(const string &_name) constH3D::Nodevirtual
getFullName()H3DUtil::RefCountedClass
getManualInitialize() constH3DUtil::RefCountedClass
getMetadataByName(const string &_name)H3D::X3DNode
getName() constH3DUtil::RefCountedClass
getProtoInstanceParent()H3D::Nodeinline
getRefCount() constH3DUtil::RefCountedClass
getTypeName() constH3DUtil::RefCountedClass
H3DDisplayListObject(Inst< DisplayList > _displayList=0)H3D::H3DDisplayListObject
hasName()H3DUtil::RefCountedClass
initialize()H3DUtil::RefCountedClassvirtual
is_initializedH3DUtil::RefCountedClassprotected
isInitialized()H3DUtil::RefCountedClass
lightH3D::ShadowCaster
lineIntersect(const Vec3f &from, const Vec3f &to, LineIntersectResult &result)H3D::Nodevirtual
manual_initializeH3DUtil::RefCountedClassprotected
metadataH3D::X3DNode
movingSphereIntersect(H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result)H3D::Nodevirtual
multiThreadingH3D::ShadowCaster
nameH3DUtil::RefCountedClassprotected
Node()H3D::Node
nrNodesAlive()H3D::Nodeinlinestatic
nrNodesCreated()H3D::Nodeinlinestatic
objectH3D::ShadowCaster
ref()H3DUtil::RefCountedClass
ref_countH3DUtil::RefCountedClassprotected
ref_count_lock_pointerH3DUtil::RefCountedClassprotected
RefCountedClass()H3DUtil::RefCountedClass
RefCountedClass(bool _use_lock)H3DUtil::RefCountedClass
removeDestructCallback(void(*func)(Node *, void *), void *args)H3D::Node
removeUnrefCallback(void(*func)(RefCountedClass *, void *), void *args)H3DUtil::RefCountedClass
render()H3D::ShadowCastervirtual
setManualInitialize(bool b)H3DUtil::RefCountedClass
setName(const std::string &_name)H3DUtil::RefCountedClass
setProtoInstanceParent(X3DPrototypeInstance *p)H3D::Nodeinline
ShadowCaster(Inst< SFNode > _metadata=0, Inst< MFShadowObjectNode > _object=0, Inst< MFLightNode > _light=0, Inst< SFFloat > _shadowDarkness=0, Inst< SFFloat > _shadowDepthOffset=0, Inst< DisplayList > _displayList=0, Inst< SFString > _algorithm=0, Inst< SFShaderNode > _shadowShader=0, Inst< SFBool > _multiThreading=0)H3D::ShadowCaster
shadowDarknessH3D::ShadowCaster
shadowDepthOffsetH3D::ShadowCaster
shadowShaderH3D::ShadowCaster
traverseSG(TraverseInfo &ti)H3D::ShadowCastervirtual
type_nameH3DUtil::RefCountedClassprotected
unref()H3DUtil::RefCountedClass
unref_callbacksH3DUtil::RefCountedClassprotected
X3DChildNode(Inst< SFNode > _metadata=0)H3D::X3DChildNode
X3DNode(Inst< SFNode > _metadata=0)H3D::X3DNode
~Node()H3D::Nodevirtual
~RefCountedClass()H3DUtil::RefCountedClassvirtual