H3D API  2.4.1
H3D::Sound Member List

This is the complete list of members for H3D::Sound, including all inherited members.

accForwardMatrixH3D::Sound
addDestructCallback(void(*func)(Node *, void *), void *args)H3D::Node
addUnrefCallback(void(*func)(RefCountedClass *, void *), void *args)H3DUtil::RefCountedClass
ALrender()H3D::Soundvirtual
clone(bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL)H3D::Nodevirtual
cloneFieldValue(Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap)H3D::Nodeprotected
closestPoint(const Vec3f &p, NodeIntersectResult &result)H3D::Nodevirtual
databaseH3D::Soundstatic
DeepCopyMap typedefH3D::Node
defaultXMLContainerField()H3D::Nodeinlinevirtual
directionH3D::Sound
getALSourceId()H3D::X3DSoundNodeinline
getClonedInstance(Node *original, bool deepCopy, DeepCopyMap &deepCopyMap)H3D::Nodeprotectedstatic
getField(const string &_name) constH3D::Nodevirtual
getFullName()H3DUtil::RefCountedClass
getManualInitialize() constH3DUtil::RefCountedClass
getMetadataByName(const string &_name)H3D::X3DNode
getName() constH3DUtil::RefCountedClass
getProtoInstanceParent()H3D::Nodeinline
getRefCount() constH3DUtil::RefCountedClass
getTypeName() constH3DUtil::RefCountedClass
hasName()H3DUtil::RefCountedClass
initialize()H3DUtil::RefCountedClassvirtual
intensityH3D::Sound
is_initializedH3DUtil::RefCountedClassprotected
isInitialized()H3DUtil::RefCountedClass
lineIntersect(const Vec3f &from, const Vec3f &to, LineIntersectResult &result)H3D::Nodevirtual
locationH3D::Sound
manual_initializeH3DUtil::RefCountedClassprotected
maxBackH3D::Sound
maxFrontH3D::Sound
metadataH3D::X3DNode
minBackH3D::Sound
minFrontH3D::Sound
movingSphereIntersect(H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result)H3D::Nodevirtual
nameH3DUtil::RefCountedClassprotected
Node()H3D::Node
nrNodesAlive()H3D::Nodeinlinestatic
nrNodesCreated()H3D::Nodeinlinestatic
priorityH3D::Sound
ref()H3DUtil::RefCountedClass
ref_countH3DUtil::RefCountedClassprotected
ref_count_lock_pointerH3DUtil::RefCountedClassprotected
RefCountedClass()H3DUtil::RefCountedClass
RefCountedClass(bool _use_lock)H3DUtil::RefCountedClass
removeDestructCallback(void(*func)(Node *, void *), void *args)H3D::Node
removeUnrefCallback(void(*func)(RefCountedClass *, void *), void *args)H3DUtil::RefCountedClass
render()H3D::Nodeinlinevirtual
setManualInitialize(bool b)H3DUtil::RefCountedClass
setName(const std::string &_name)H3DUtil::RefCountedClass
setProtoInstanceParent(X3DPrototypeInstance *p)H3D::Nodeinline
Sound(Inst< SFNode > _metadata=0, Inst< SFVec3f > _direction=0, Inst< SFFloat > _intensity=0, Inst< SFVec3f > _location=0, Inst< SFFloat > _maxBack=0, Inst< SFFloat > _maxFront=0, Inst< SFFloat > _minBack=0, Inst< SFFloat > _minFront=0, Inst< SFFloat > _priority=0, Inst< SFSoundSourceNode > _source=0, Inst< SFBool > _spatialize=0, Inst< ALSoundSetup > _soundSetup=0)H3D::Sound
soundSetupH3D::Sound
sourceH3D::Sound
spatializeH3D::Sound
traverseSG(TraverseInfo &ti)H3D::Soundvirtual
type_nameH3DUtil::RefCountedClassprotected
unref()H3DUtil::RefCountedClass
unref_callbacksH3DUtil::RefCountedClassprotected
X3DChildNode(Inst< SFNode > _metadata=0)H3D::X3DChildNode
X3DNode(Inst< SFNode > _metadata=0)H3D::X3DNode
X3DSoundNode(Inst< SFNode > _metadata=0)H3D::X3DSoundNode
~Node()H3D::Nodevirtual
~RefCountedClass()H3DUtil::RefCountedClassvirtual