addDestructCallback(void(*func)(Node *, void *), void *args) | H3D::Node | |
addUnrefCallback(void(*func)(RefCountedClass *, void *), void *args) | H3DUtil::RefCountedClass | |
backTexture | H3D::TextureBackground | |
bindTime | H3D::X3DBindableNode | |
bottomTexture | H3D::TextureBackground | |
clone(bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL) | H3D::Node | virtual |
cloneFieldValue(Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap) | H3D::Node | protected |
closestPoint(const Vec3f &p, NodeIntersectResult &result) | H3D::Node | virtual |
database | H3D::TextureBackground | static |
DeepCopyMap typedef | H3D::Node | |
defaultXMLContainerField() | H3D::Node | inlinevirtual |
displayList | H3D::X3DBackgroundNode | |
frontTexture | H3D::TextureBackground | |
getActive() | H3D::X3DBackgroundNode | inlinestatic |
H3D::X3DBindableNode::getActive(const string &bindable_stack_name) | H3D::X3DBindableNode | inlinestatic |
getClonedInstance(Node *original, bool deepCopy, DeepCopyMap &deepCopyMap) | H3D::Node | protectedstatic |
getField(const string &_name) const | H3D::Node | virtual |
getFullName() | H3DUtil::RefCountedClass | |
getManualInitialize() const | H3DUtil::RefCountedClass | |
getMetadataByName(const string &_name) | H3D::X3DNode | |
getName() const | H3DUtil::RefCountedClass | |
getProtoInstanceParent() | H3D::Node | inline |
getRefCount() const | H3DUtil::RefCountedClass | |
getStack(const string &bindable_stack_name) | H3D::X3DBindableNode | static |
getStackMap() | H3D::X3DBindableNode | static |
getTypeName() const | H3DUtil::RefCountedClass | |
glClearColor() | H3D::X3DBackgroundNode | inlinevirtual |
groundAngle | H3D::X3DBackgroundNode | |
groundColor | H3D::X3DBackgroundNode | |
hasName() | H3DUtil::RefCountedClass | |
initialize() | H3D::X3DBindableNode | virtual |
is_initialized | H3DUtil::RefCountedClass | protected |
isBound | H3D::X3DBindableNode | |
isInitialized() | H3DUtil::RefCountedClass | |
isStackTop() | H3D::X3DBindableNode | inline |
leftTexture | H3D::TextureBackground | |
lineIntersect(const Vec3f &from, const Vec3f &to, LineIntersectResult &result) | H3D::Node | virtual |
localToGlobal | H3D::X3DBackgroundNode | protected |
manual_initialize | H3DUtil::RefCountedClass | protected |
metadata | H3D::X3DNode | |
movingSphereIntersect(H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result) | H3D::Node | virtual |
name | H3DUtil::RefCountedClass | protected |
Node() | H3D::Node | |
nrNodesAlive() | H3D::Node | inlinestatic |
nrNodesCreated() | H3D::Node | inlinestatic |
projectionMatrix | H3D::X3DBackgroundNode | protected |
ref() | H3DUtil::RefCountedClass | |
ref_count | H3DUtil::RefCountedClass | protected |
ref_count_lock_pointer | H3DUtil::RefCountedClass | protected |
RefCountedClass() | H3DUtil::RefCountedClass | |
RefCountedClass(bool _use_lock) | H3DUtil::RefCountedClass | |
removeDestructCallback(void(*func)(Node *, void *), void *args) | H3D::Node | |
removeFromStack() | H3D::X3DBindableNode | virtual |
removeUnrefCallback(void(*func)(RefCountedClass *, void *), void *args) | H3DUtil::RefCountedClass | |
render() | H3D::TextureBackground | virtual |
renderBackground() | H3D::X3DBackgroundNode | virtual |
rightTexture | H3D::TextureBackground | |
set_bind | H3D::X3DBindableNode | |
setManualInitialize(bool b) | H3DUtil::RefCountedClass | |
setName(const std::string &_name) | H3DUtil::RefCountedClass | |
setProtoInstanceParent(X3DPrototypeInstance *p) | H3D::Node | inline |
SFTextureNode typedef | H3D::TextureBackground | |
skyAngle | H3D::X3DBackgroundNode | |
skyColor | H3D::X3DBackgroundNode | |
stack | H3D::X3DBindableNode | protectedstatic |
TextureBackground(Inst< SFSetBind > _set_bind=0, Inst< SFNode > _metadata=0, Inst< SFTime > _bindTime=0, Inst< SFBool > _isBound=0, Inst< DisplayList > _displayList=0, Inst< MFFloat > _groundAngle=0, Inst< MFColor > _groundColor=0, Inst< MFFloat > _skyAngle=0, Inst< MFColor > _skyColor=0, Inst< SFTextureNode > _backTexture=0, Inst< SFTextureNode > _frontTexture=0, Inst< SFTextureNode > _leftTexture=0, Inst< SFTextureNode > _rightTexture=0, Inst< SFTextureNode > _topTexture=0, Inst< SFTextureNode > _bottomTexture=0, Inst< SFFloat > _transparency=0) | H3D::TextureBackground | |
topTexture | H3D::TextureBackground | |
toStackTop() | H3D::X3DBindableNode | virtual |
transparency | H3D::TextureBackground | |
traverseSG(TraverseInfo &ti) | H3D::X3DBackgroundNode | inlinevirtual |
type_name | H3DUtil::RefCountedClass | protected |
unref() | H3DUtil::RefCountedClass | |
unref_callbacks | H3DUtil::RefCountedClass | protected |
X3DBackgroundNode(Inst< SFSetBind > _set_bind=0, Inst< SFNode > _metadata=0, Inst< SFTime > _bindTime=0, Inst< SFBool > _isBound=0, Inst< DisplayList > _displayList=0, Inst< MFFloat > _groundAngle=0, Inst< MFColor > _groundColor=0, Inst< MFFloat > _skyAngle=0, Inst< MFColor > _skyColor=0, Inst< SFFloat > _transparency=0) | H3D::X3DBackgroundNode | |
X3DBindableNode(const string &_bindable_stack_name, Inst< SFSetBind > _set_bind=0, Inst< SFNode > _metadata=0, Inst< SFTime > _bindTime=0, Inst< SFBool > _isBound=0) | H3D::X3DBindableNode | |
X3DChildNode(Inst< SFNode > _metadata=0) | H3D::X3DChildNode | |
X3DNode(Inst< SFNode > _metadata=0) | H3D::X3DNode | |
~Node() | H3D::Node | virtual |
~RefCountedClass() | H3DUtil::RefCountedClass | virtual |
~X3DBindableNode() | H3D::X3DBindableNode | inlinevirtual |