accForwardMatrix | H3D::X3DViewpointNode | |
accInverseMatrix | H3D::X3DViewpointNode | |
addDestructCallback(void(*func)(Node *, void *), void *args) | H3D::Node | |
addUnrefCallback(void(*func)(RefCountedClass *, void *), void *args) | H3DUtil::RefCountedClass | |
bindTime | H3D::X3DBindableNode | |
BOTH_EYE enum value | H3D::X3DViewpointNode | |
centerOfRotation | H3D::X3DViewpointNode | |
clone(bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL) | H3D::Node | virtual |
cloneFieldValue(Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap) | H3D::Node | protected |
closestPoint(const Vec3f &p, NodeIntersectResult &result) | H3D::Node | virtual |
DeepCopyMap typedef | H3D::Node | |
defaultXMLContainerField() | H3D::Node | inlinevirtual |
description | H3D::X3DViewpointNode | |
detectCollision(const vector< H3DFloat > &avatar_size, X3DChildNode *topNode) | H3D::X3DViewpointNode | virtual |
EyeMode enum name | H3D::X3DViewpointNode | |
getActive() | H3D::X3DViewpointNode | inlinestatic |
H3D::X3DBindableNode::getActive(const string &bindable_stack_name) | H3D::X3DBindableNode | inlinestatic |
getAllViewpoints() | H3D::X3DViewpointNode | inlinestatic |
getClonedInstance(Node *original, bool deepCopy, DeepCopyMap &deepCopyMap) | H3D::Node | protectedstatic |
getField(const string &_name) const | H3D::Node | virtual |
getFullName() | H3DUtil::RefCountedClass | |
getManualInitialize() const | H3DUtil::RefCountedClass | |
getMetadataByName(const string &_name) | H3D::X3DNode | |
getName() const | H3DUtil::RefCountedClass | |
getProjectionMatrix(EyeMode eye_mode, H3DFloat width, H3DFloat height, H3DFloat clip_near, H3DFloat clip_far, StereoInfo *stereo_info=0, bool mirrored_in_y=false) | H3D::X3DViewpointNode | virtual |
getProtoInstanceParent() | H3D::Node | inline |
getRefCount() const | H3DUtil::RefCountedClass | |
getStack(const string &bindable_stack_name) | H3D::X3DBindableNode | static |
getStackMap() | H3D::X3DBindableNode | static |
getTypeName() const | H3DUtil::RefCountedClass | |
getViewMatrix(EyeMode eye_mode, StereoInfo *stereo_info=0) | H3D::X3DViewpointNode | virtual |
hasName() | H3DUtil::RefCountedClass | |
in_scene_graph | H3D::X3DViewpointNode | protected |
initialize() | H3D::X3DBindableNode | virtual |
inSceneGraph() | H3D::X3DViewpointNode | inline |
is_initialized | H3DUtil::RefCountedClass | protected |
is_top_level | H3D::X3DViewpointNode | protected |
isBound | H3D::X3DBindableNode | |
isInitialized() | H3DUtil::RefCountedClass | |
isStackTop() | H3D::X3DBindableNode | inline |
isTopLevel() | H3D::X3DViewpointNode | inline |
jump | H3D::X3DViewpointNode | |
LEFT_EYE enum value | H3D::X3DViewpointNode | |
lineIntersect(const Vec3f &from, const Vec3f &to, LineIntersectResult &result) | H3D::Node | virtual |
manual_initialize | H3DUtil::RefCountedClass | protected |
metadata | H3D::X3DNode | |
MONO enum value | H3D::X3DViewpointNode | |
moveTo(Vec3f new_pos) | H3D::X3DViewpointNode | virtual |
movingSphereIntersect(H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result) | H3D::Node | virtual |
name | H3DUtil::RefCountedClass | protected |
Node() | H3D::Node | |
nrNodesAlive() | H3D::Node | inlinestatic |
nrNodesCreated() | H3D::Node | inlinestatic |
orientation | H3D::X3DViewpointNode | |
position | H3D::X3DViewpointNode | |
ref() | H3DUtil::RefCountedClass | |
ref_count | H3DUtil::RefCountedClass | protected |
ref_count_lock_pointer | H3DUtil::RefCountedClass | protected |
RefCountedClass() | H3DUtil::RefCountedClass | |
RefCountedClass(bool _use_lock) | H3DUtil::RefCountedClass | |
relOrn | H3D::X3DViewpointNode | |
relPos | H3D::X3DViewpointNode | |
removeDestructCallback(void(*func)(Node *, void *), void *args) | H3D::Node | |
removeFromStack() | H3D::X3DViewpointNode | virtual |
removeUnrefCallback(void(*func)(RefCountedClass *, void *), void *args) | H3DUtil::RefCountedClass | |
render() | H3D::Node | inlinevirtual |
retainUserOffsets | H3D::X3DViewpointNode | |
RIGHT_EYE enum value | H3D::X3DViewpointNode | |
rotateAround(Rotation rotation, bool collision, Vec3f rotation_center) | H3D::X3DViewpointNode | virtual |
rotateAroundSelf(Rotation rotation) | H3D::X3DViewpointNode | virtual |
set_bind | H3D::X3DBindableNode | |
setManualInitialize(bool b) | H3DUtil::RefCountedClass | |
setName(const std::string &_name) | H3DUtil::RefCountedClass | |
setProtoInstanceParent(X3DPrototypeInstance *p) | H3D::Node | inline |
setupProjection(EyeMode eye_mode, H3DFloat width, H3DFloat height, H3DFloat clip_near, H3DFloat clip_far, StereoInfo *stereo_info=0, bool update_stereo_proj_shift=false)=0 | H3D::X3DViewpointNode | pure virtual |
setupViewMatrix(EyeMode eye_mode, StereoInfo *stereo_info=0, bool update_stereo_view_shift=false) | H3D::X3DViewpointNode | virtual |
stack | H3D::X3DBindableNode | protectedstatic |
toStackTop() | H3D::X3DViewpointNode | virtual |
totalOrientation | H3D::X3DViewpointNode | |
totalPosition | H3D::X3DViewpointNode | |
translate(Vec3f direction, bool collision, const vector< H3DFloat > &avatar_size, X3DChildNode *topNode) | H3D::X3DViewpointNode | virtual |
traverseSG(TraverseInfo &ti) | H3D::X3DViewpointNode | virtual |
type_name | H3DUtil::RefCountedClass | protected |
unref() | H3DUtil::RefCountedClass | |
unref_callbacks | H3DUtil::RefCountedClass | protected |
viewpointsChanged() | H3D::X3DViewpointNode | inlinestatic |
windowFromfieldOfView(H3DFloat width, H3DFloat height, H3DFloat clip_near, H3DFloat &top, H3DFloat &bottom, H3DFloat &right, H3DFloat &left)=0 | H3D::X3DViewpointNode | pure virtual |
X3DBindableNode(const string &_bindable_stack_name, Inst< SFSetBind > _set_bind=0, Inst< SFNode > _metadata=0, Inst< SFTime > _bindTime=0, Inst< SFBool > _isBound=0) | H3D::X3DBindableNode | |
X3DChildNode(Inst< SFNode > _metadata=0) | H3D::X3DChildNode | |
X3DNode(Inst< SFNode > _metadata=0) | H3D::X3DNode | |
X3DViewpointNode(Inst< SFSetBind > _set_bind=0, Inst< SFVec3f > _centerOfRotation=0, Inst< SFString > _description=0, Inst< SFBool > _jump=0, Inst< SFNode > _metadata=0, Inst< SFOrientation > _orientation=0, Inst< SFPosition > _position=0, Inst< SFBool > _retainUserOffsets=0, Inst< SFTime > _bindTime=0, Inst< SFBool > _isBound=0, Inst< SFMatrix4f > _accForwardMatrix=0, Inst< SFMatrix4f > _accInverseMatrix=0, Inst< SFSumVec3f > _totalPosition=0, Inst< SFSumRotation > _totalOrientation=0) | H3D::X3DViewpointNode | |
~Node() | H3D::Node | virtual |
~RefCountedClass() | H3DUtil::RefCountedClass | virtual |
~X3DBindableNode() | H3D::X3DBindableNode | inlinevirtual |
~X3DViewpointNode() | H3D::X3DViewpointNode | inlinevirtual |