H3D API  2.4.1
Public Member Functions | Public Attributes | List of all members
H3D::H3DGeneratedShaderNode::Attribute Struct Reference

Struct used to define an attribute in the shader. More...

#include <H3D/H3DGeneratedShaderNode.h>

Public Member Functions

 Attribute (const string &_name, const string &_type)
 Constructor.
 

Public Attributes

string name
 The name of the attribute.
 
string type
 The glsl type of the variable(int, float, etc).
 

Detailed Description

Struct used to define an attribute in the shader.


The documentation for this struct was generated from the following file: