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void | setGeometry (osg::Geometry *geometry) |
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osg::Geometry * | getGeometry () |
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unsigned int | getNumOfTriangles () |
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Triangle * | addTriangle (unsigned int p1, unsigned int p2, unsigned int p3) |
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Triangle * | addTriangle (Point *p1, Point *p2, Point *p3) |
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Edge * | addEdge (Triangle *triangle, Point *p1, Point *p2) |
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Point * | addPoint (Triangle *triangle, unsigned int p1) |
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Point * | addPoint (Triangle *triangle, Point *point) |
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void | getBoundaryEdgeList (EdgeList &el) |
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bool | extractBoundaryEdgeloop (EdgeList &el, Edgeloop &edgeloop) |
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bool | extractBoundaryEdgeloopList (EdgeList &el, EdgeloopList &edgeloopList) |
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void | getEdgeloopIndexList (IndexArrayList &ial) |
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osg::Geometry * | _geometry |
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EdgeSet | _edgeSet |
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TriangleSet | _triangleSet |
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PointSet | _pointSet |
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PointList | _originalPointList |
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The documentation for this class was generated from the following file:
- /home/karlu20/private/installs/OpenSceneGraph/include/osgUtil/EdgeCollector