OpenSceneGraph
osg::Shader Member List

This is the complete list of members for osg::Shader, including all inherited members.

_codeInjectionMap (defined in osg::Shader)osg::Shaderprotected
_computeShaderDefines() (defined in osg::Shader)osg::Shaderprotected
_dataVariance (defined in osg::Object)osg::Objectprotected
_name (defined in osg::Object)osg::Objectprotected
_observerSet (defined in osg::Referenced)osg::Referencedmutableprotected
_observerSet (defined in osg::Referenced)osg::Referencedmutableprotected
_parseShaderDefines(const std::string &str, ShaderDefines &defines) (defined in osg::Shader)osg::Shaderprotected
_pcsList (defined in osg::Shader)osg::Shadermutableprotected
_programSet (defined in osg::Shader)osg::Shaderprotected
_refCount (defined in osg::Referenced)osg::Referencedmutableprotected
_refCount (defined in osg::Referenced)osg::Referencedmutableprotected
_refMutex (defined in osg::Referenced)osg::Referencedmutableprotected
_shaderBinary (defined in osg::Shader)osg::Shaderprotected
_shaderDefines (defined in osg::Shader)osg::Shaderprotected
_shaderDefinesMode (defined in osg::Shader)osg::Shaderprotected
_shaderFileName (defined in osg::Shader)osg::Shaderprotected
_shaderRequirements (defined in osg::Shader)osg::Shaderprotected
_shaderSource (defined in osg::Shader)osg::Shaderprotected
_type (defined in osg::Shader)osg::Shaderprotected
_userDataContainer (defined in osg::Object)osg::Objectprotected
addCodeInjection(float position, const std::string &code)osg::Shaderinline
addObserver(Observer *observer) constosg::Referenced
addProgramRef(osg::Program *program) (defined in osg::Shader)osg::Shaderprotected
asNode()osg::Objectinlinevirtual
asNode() constosg::Objectinlinevirtual
asNodeVisitor()osg::Objectinlinevirtual
asNodeVisitor() constosg::Objectinlinevirtual
asStateAttribute()osg::Objectinlinevirtual
asStateAttribute() constosg::Objectinlinevirtual
asUniform()osg::Objectinlinevirtual
asUniform() constosg::Objectinlinevirtual
className() const =0osg::Objectpure virtual
clone(const CopyOp &) const =0osg::Objectpure virtual
cloneType() const =0osg::Objectpure virtual
CodeInjectionMap typedefosg::Shader
compare(const Shader &rhs) const (defined in osg::Shader)osg::Shader
compileShader(osg::State &state) constosg::Shader
COMPUTE enum value (defined in osg::Shader)osg::Shader
computeDataVariance()osg::Objectinlinevirtual
DataVariance enum name (defined in osg::Object)osg::Object
deleteGlShader(unsigned int contextID, GLuint shader)osg::Shaderstatic
deleteUsingDeleteHandler() const (defined in osg::Referenced)osg::Referencedprotected
dirtyShader()osg::Shader
discardDeletedGlShaders(unsigned int contextID)osg::Shaderstatic
DYNAMIC enum value (defined in osg::Object)osg::Object
flushDeletedGlShaders(unsigned int contextID, double currentTime, double &availableTime)osg::Shaderstatic
FRAGMENT enum value (defined in osg::Shader)osg::Shader
GEOMETRY enum value (defined in osg::Shader)osg::Shader
getCodeInjectionMap()osg::Shaderinline
getCodeInjectionMap() constosg::Shaderinline
getCompoundClassName() constosg::Objectinline
getDataVariance() constosg::Objectinline
getDeleteHandler()osg::Referencedstatic
getFileName() constosg::Shaderinline
getGlobalReferencedMutex()osg::Referencedstatic
getName() constosg::Objectinline
getObserverSet() constosg::Referencedinline
getOrCreateObserverSet() constosg::Referenced
getOrCreateUserDataContainer()osg::Object
getPCS(osg::State &state) const (defined in osg::Shader)osg::Shader
getRefMutex() constosg::Referencedinline
getRefMutex() const (defined in osg::Referenced)osg::Referencedinline
getShaderBinary()osg::Shaderinline
getShaderBinary() constosg::Shaderinline
getShaderDefines() (defined in osg::Shader)osg::Shaderinline
getShaderDefines() const (defined in osg::Shader)osg::Shaderinline
getShaderDefinesMode() const (defined in osg::Shader)osg::Shaderinline
getShaderRequirements() (defined in osg::Shader)osg::Shaderinline
getShaderRequirements() const (defined in osg::Shader)osg::Shaderinline
getShaderSource() constosg::Shaderinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() constosg::Referencedinline
getThreadSafeRefUnref() const (defined in osg::Referenced)osg::Referencedinline
getType() constosg::Shaderinline
getTypeId(const std::string &tname) (defined in osg::Shader)osg::Shaderstatic
getTypename() constosg::Shader
getUserData()osg::Objectvirtual
getUserData() constosg::Objectvirtual
getUserDataContainer()osg::Objectinline
getUserDataContainer() constosg::Objectinline
getUserValue(const std::string &name, T &value) constosg::Object
getUserValue(const std::string &name, T &value) constosg::Object
isSameKindAs(const Object *) const (defined in osg::Object)osg::Objectinlinevirtual
libraryName() const =0osg::Objectpure virtual
loadShaderSourceFromFile(const std::string &fileName)osg::Shader
META_Object(osg, Shader) (defined in osg::Shader)osg::Shader
Object()osg::Objectinline
Object(bool threadSafeRefUnref) (defined in osg::Object)osg::Objectinlineexplicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
operator=(const Referenced &) (defined in osg::Referenced)osg::Referencedinline
osg::Program (defined in osg::Shader)osg::Shaderfriend
ProgramSet typedefosg::Shaderprotected
readShaderFile(Type type, const std::string &fileName)osg::Shaderstatic
ref() constosg::Referencedinline
referenceCount() constosg::Referencedinline
Referenced() (defined in osg::Referenced)osg::Referenced
Referenced(bool threadSafeRefUnref) (defined in osg::Referenced)osg::Referencedexplicit
Referenced(const Referenced &) (defined in osg::Referenced)osg::Referenced
releaseGLObjects(osg::State *state=0) constosg::Shadervirtual
removeObserver(Observer *observer) constosg::Referenced
removeProgramRef(osg::Program *program) (defined in osg::Shader)osg::Shaderprotected
resizeGLObjectBuffers(unsigned int maxSize)osg::Shadervirtual
setDataVariance(DataVariance dv)osg::Objectinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setFileName(const std::string &fileName)osg::Shaderinline
setName(const std::string &name)osg::Objectinlinevirtual
setName(const char *name)osg::Objectinline
setShaderBinary(ShaderBinary *shaderBinary)osg::Shaderinline
setShaderDefines(const ShaderDefines &shaderDefs) (defined in osg::Shader)osg::Shaderinline
setShaderDefinesMode(ShaderDefinesMode sdm) (defined in osg::Shader)osg::Shaderinline
setShaderRequirements(const ShaderDefines &shaderDefs) (defined in osg::Shader)osg::Shaderinline
setShaderSource(const std::string &sourceText)osg::Shader
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Objectvirtual
setType(Type t)osg::Shader
setUserData(Referenced *obj)osg::Objectvirtual
setUserData(const ref_ptr< T > &ud) (defined in osg::Object)osg::Objectinline
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserDataContainer(const ref_ptr< T > &udc) (defined in osg::Object)osg::Objectinline
setUserValue(const std::string &name, const T &value)osg::Object
Shader(Type type=UNDEFINED) (defined in osg::Shader)osg::Shader
Shader(Type type, const std::string &source) (defined in osg::Shader)osg::Shader
Shader(Type type, ShaderBinary *shaderBinary) (defined in osg::Shader)osg::Shader
Shader(const Shader &rhs, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osg::Shader
ShaderDefinesMode enum name (defined in osg::Shader)osg::Shader
signalObserversAndDelete(bool signalDelete, bool doDelete) const (defined in osg::Referenced)osg::Referencedprotected
STATIC enum value (defined in osg::Object)osg::Object
TESSCONTROL enum value (defined in osg::Shader)osg::Shader
TESSEVALUATION enum value (defined in osg::Shader)osg::Shader
Type enum name (defined in osg::Shader)osg::Shader
UNDEFINED enum value (defined in osg::Shader)osg::Shader
unref() constosg::Referencedinline
unref_nodelete() constosg::Referenced
UNSPECIFIED enum value (defined in osg::Object)osg::Object
USE_MANUAL_SETTINGS enum value (defined in osg::Shader)osg::Shader
USE_SHADER_PRAGMA enum value (defined in osg::Shader)osg::Shader
VERTEX enum value (defined in osg::Shader)osg::Shader
~Object()osg::Objectprotectedvirtual
~Referenced() (defined in osg::Referenced)osg::Referencedprotectedvirtual
~Shader() (defined in osg::Shader)osg::Shaderprotectedvirtual