OpenSceneGraph
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This is the complete list of members for osg::Shader, including all inherited members.
_codeInjectionMap (defined in osg::Shader) | osg::Shader | protected |
_computeShaderDefines() (defined in osg::Shader) | osg::Shader | protected |
_dataVariance (defined in osg::Object) | osg::Object | protected |
_name (defined in osg::Object) | osg::Object | protected |
_observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_parseShaderDefines(const std::string &str, ShaderDefines &defines) (defined in osg::Shader) | osg::Shader | protected |
_pcsList (defined in osg::Shader) | osg::Shader | mutableprotected |
_programSet (defined in osg::Shader) | osg::Shader | protected |
_refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_refMutex (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_shaderBinary (defined in osg::Shader) | osg::Shader | protected |
_shaderDefines (defined in osg::Shader) | osg::Shader | protected |
_shaderDefinesMode (defined in osg::Shader) | osg::Shader | protected |
_shaderFileName (defined in osg::Shader) | osg::Shader | protected |
_shaderRequirements (defined in osg::Shader) | osg::Shader | protected |
_shaderSource (defined in osg::Shader) | osg::Shader | protected |
_type (defined in osg::Shader) | osg::Shader | protected |
_userDataContainer (defined in osg::Object) | osg::Object | protected |
addCodeInjection(float position, const std::string &code) | osg::Shader | inline |
addObserver(Observer *observer) const | osg::Referenced | |
addProgramRef(osg::Program *program) (defined in osg::Shader) | osg::Shader | protected |
asNode() | osg::Object | inlinevirtual |
asNode() const | osg::Object | inlinevirtual |
asNodeVisitor() | osg::Object | inlinevirtual |
asNodeVisitor() const | osg::Object | inlinevirtual |
asStateAttribute() | osg::Object | inlinevirtual |
asStateAttribute() const | osg::Object | inlinevirtual |
asUniform() | osg::Object | inlinevirtual |
asUniform() const | osg::Object | inlinevirtual |
className() const =0 | osg::Object | pure virtual |
clone(const CopyOp &) const =0 | osg::Object | pure virtual |
cloneType() const =0 | osg::Object | pure virtual |
CodeInjectionMap typedef | osg::Shader | |
compare(const Shader &rhs) const (defined in osg::Shader) | osg::Shader | |
compileShader(osg::State &state) const | osg::Shader | |
COMPUTE enum value (defined in osg::Shader) | osg::Shader | |
computeDataVariance() | osg::Object | inlinevirtual |
DataVariance enum name (defined in osg::Object) | osg::Object | |
deleteGlShader(unsigned int contextID, GLuint shader) | osg::Shader | static |
deleteUsingDeleteHandler() const (defined in osg::Referenced) | osg::Referenced | protected |
dirtyShader() | osg::Shader | |
discardDeletedGlShaders(unsigned int contextID) | osg::Shader | static |
DYNAMIC enum value (defined in osg::Object) | osg::Object | |
flushDeletedGlShaders(unsigned int contextID, double currentTime, double &availableTime) | osg::Shader | static |
FRAGMENT enum value (defined in osg::Shader) | osg::Shader | |
GEOMETRY enum value (defined in osg::Shader) | osg::Shader | |
getCodeInjectionMap() | osg::Shader | inline |
getCodeInjectionMap() const | osg::Shader | inline |
getCompoundClassName() const | osg::Object | inline |
getDataVariance() const | osg::Object | inline |
getDeleteHandler() | osg::Referenced | static |
getFileName() const | osg::Shader | inline |
getGlobalReferencedMutex() | osg::Referenced | static |
getName() const | osg::Object | inline |
getObserverSet() const | osg::Referenced | inline |
getOrCreateObserverSet() const | osg::Referenced | |
getOrCreateUserDataContainer() | osg::Object | |
getPCS(osg::State &state) const (defined in osg::Shader) | osg::Shader | |
getRefMutex() const | osg::Referenced | inline |
getRefMutex() const (defined in osg::Referenced) | osg::Referenced | inline |
getShaderBinary() | osg::Shader | inline |
getShaderBinary() const | osg::Shader | inline |
getShaderDefines() (defined in osg::Shader) | osg::Shader | inline |
getShaderDefines() const (defined in osg::Shader) | osg::Shader | inline |
getShaderDefinesMode() const (defined in osg::Shader) | osg::Shader | inline |
getShaderRequirements() (defined in osg::Shader) | osg::Shader | inline |
getShaderRequirements() const (defined in osg::Shader) | osg::Shader | inline |
getShaderSource() const | osg::Shader | inline |
getThreadSafeReferenceCounting() | osg::Referenced | static |
getThreadSafeRefUnref() const | osg::Referenced | inline |
getThreadSafeRefUnref() const (defined in osg::Referenced) | osg::Referenced | inline |
getType() const | osg::Shader | inline |
getTypeId(const std::string &tname) (defined in osg::Shader) | osg::Shader | static |
getTypename() const | osg::Shader | |
getUserData() | osg::Object | virtual |
getUserData() const | osg::Object | virtual |
getUserDataContainer() | osg::Object | inline |
getUserDataContainer() const | osg::Object | inline |
getUserValue(const std::string &name, T &value) const | osg::Object | |
getUserValue(const std::string &name, T &value) const | osg::Object | |
isSameKindAs(const Object *) const (defined in osg::Object) | osg::Object | inlinevirtual |
libraryName() const =0 | osg::Object | pure virtual |
loadShaderSourceFromFile(const std::string &fileName) | osg::Shader | |
META_Object(osg, Shader) (defined in osg::Shader) | osg::Shader | |
Object() | osg::Object | inline |
Object(bool threadSafeRefUnref) (defined in osg::Object) | osg::Object | inlineexplicit |
Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
operator=(const Referenced &) (defined in osg::Referenced) | osg::Referenced | inline |
osg::Program (defined in osg::Shader) | osg::Shader | friend |
ProgramSet typedef | osg::Shader | protected |
readShaderFile(Type type, const std::string &fileName) | osg::Shader | static |
ref() const | osg::Referenced | inline |
referenceCount() const | osg::Referenced | inline |
Referenced() (defined in osg::Referenced) | osg::Referenced | |
Referenced(bool threadSafeRefUnref) (defined in osg::Referenced) | osg::Referenced | explicit |
Referenced(const Referenced &) (defined in osg::Referenced) | osg::Referenced | |
releaseGLObjects(osg::State *state=0) const | osg::Shader | virtual |
removeObserver(Observer *observer) const | osg::Referenced | |
removeProgramRef(osg::Program *program) (defined in osg::Shader) | osg::Shader | protected |
resizeGLObjectBuffers(unsigned int maxSize) | osg::Shader | virtual |
setDataVariance(DataVariance dv) | osg::Object | inline |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static |
setFileName(const std::string &fileName) | osg::Shader | inline |
setName(const std::string &name) | osg::Object | inlinevirtual |
setName(const char *name) | osg::Object | inline |
setShaderBinary(ShaderBinary *shaderBinary) | osg::Shader | inline |
setShaderDefines(const ShaderDefines &shaderDefs) (defined in osg::Shader) | osg::Shader | inline |
setShaderDefinesMode(ShaderDefinesMode sdm) (defined in osg::Shader) | osg::Shader | inline |
setShaderRequirements(const ShaderDefines &shaderDefs) (defined in osg::Shader) | osg::Shader | inline |
setShaderSource(const std::string &sourceText) | osg::Shader | |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | static |
setThreadSafeRefUnref(bool threadSafe) | osg::Object | virtual |
setType(Type t) | osg::Shader | |
setUserData(Referenced *obj) | osg::Object | virtual |
setUserData(const ref_ptr< T > &ud) (defined in osg::Object) | osg::Object | inline |
setUserDataContainer(osg::UserDataContainer *udc) | osg::Object | |
setUserDataContainer(const ref_ptr< T > &udc) (defined in osg::Object) | osg::Object | inline |
setUserValue(const std::string &name, const T &value) | osg::Object | |
Shader(Type type=UNDEFINED) (defined in osg::Shader) | osg::Shader | |
Shader(Type type, const std::string &source) (defined in osg::Shader) | osg::Shader | |
Shader(Type type, ShaderBinary *shaderBinary) (defined in osg::Shader) | osg::Shader | |
Shader(const Shader &rhs, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osg::Shader | |
ShaderDefinesMode enum name (defined in osg::Shader) | osg::Shader | |
signalObserversAndDelete(bool signalDelete, bool doDelete) const (defined in osg::Referenced) | osg::Referenced | protected |
STATIC enum value (defined in osg::Object) | osg::Object | |
TESSCONTROL enum value (defined in osg::Shader) | osg::Shader | |
TESSEVALUATION enum value (defined in osg::Shader) | osg::Shader | |
Type enum name (defined in osg::Shader) | osg::Shader | |
UNDEFINED enum value (defined in osg::Shader) | osg::Shader | |
unref() const | osg::Referenced | inline |
unref_nodelete() const | osg::Referenced | |
UNSPECIFIED enum value (defined in osg::Object) | osg::Object | |
USE_MANUAL_SETTINGS enum value (defined in osg::Shader) | osg::Shader | |
USE_SHADER_PRAGMA enum value (defined in osg::Shader) | osg::Shader | |
VERTEX enum value (defined in osg::Shader) | osg::Shader | |
~Object() | osg::Object | protectedvirtual |
~Referenced() (defined in osg::Referenced) | osg::Referenced | protectedvirtual |
~Shader() (defined in osg::Shader) | osg::Shader | protectedvirtual |