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OpenSceneGraph
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This is the complete list of members for osg::Shader, including all inherited members.
| _codeInjectionMap (defined in osg::Shader) | osg::Shader | protected |
| _computeShaderDefines() (defined in osg::Shader) | osg::Shader | protected |
| _dataVariance (defined in osg::Object) | osg::Object | protected |
| _name (defined in osg::Object) | osg::Object | protected |
| _observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
| _observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
| _parseShaderDefines(const std::string &str, ShaderDefines &defines) (defined in osg::Shader) | osg::Shader | protected |
| _pcsList (defined in osg::Shader) | osg::Shader | mutableprotected |
| _programSet (defined in osg::Shader) | osg::Shader | protected |
| _refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
| _refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
| _refMutex (defined in osg::Referenced) | osg::Referenced | mutableprotected |
| _shaderBinary (defined in osg::Shader) | osg::Shader | protected |
| _shaderDefines (defined in osg::Shader) | osg::Shader | protected |
| _shaderDefinesMode (defined in osg::Shader) | osg::Shader | protected |
| _shaderFileName (defined in osg::Shader) | osg::Shader | protected |
| _shaderRequirements (defined in osg::Shader) | osg::Shader | protected |
| _shaderSource (defined in osg::Shader) | osg::Shader | protected |
| _type (defined in osg::Shader) | osg::Shader | protected |
| _userDataContainer (defined in osg::Object) | osg::Object | protected |
| addCodeInjection(float position, const std::string &code) | osg::Shader | inline |
| addObserver(Observer *observer) const | osg::Referenced | |
| addProgramRef(osg::Program *program) (defined in osg::Shader) | osg::Shader | protected |
| asNode() | osg::Object | inlinevirtual |
| asNode() const | osg::Object | inlinevirtual |
| asNodeVisitor() | osg::Object | inlinevirtual |
| asNodeVisitor() const | osg::Object | inlinevirtual |
| asStateAttribute() | osg::Object | inlinevirtual |
| asStateAttribute() const | osg::Object | inlinevirtual |
| asUniform() | osg::Object | inlinevirtual |
| asUniform() const | osg::Object | inlinevirtual |
| className() const =0 | osg::Object | pure virtual |
| clone(const CopyOp &) const =0 | osg::Object | pure virtual |
| cloneType() const =0 | osg::Object | pure virtual |
| CodeInjectionMap typedef | osg::Shader | |
| compare(const Shader &rhs) const (defined in osg::Shader) | osg::Shader | |
| compileShader(osg::State &state) const | osg::Shader | |
| COMPUTE enum value (defined in osg::Shader) | osg::Shader | |
| computeDataVariance() | osg::Object | inlinevirtual |
| DataVariance enum name (defined in osg::Object) | osg::Object | |
| deleteGlShader(unsigned int contextID, GLuint shader) | osg::Shader | static |
| deleteUsingDeleteHandler() const (defined in osg::Referenced) | osg::Referenced | protected |
| dirtyShader() | osg::Shader | |
| discardDeletedGlShaders(unsigned int contextID) | osg::Shader | static |
| DYNAMIC enum value (defined in osg::Object) | osg::Object | |
| flushDeletedGlShaders(unsigned int contextID, double currentTime, double &availableTime) | osg::Shader | static |
| FRAGMENT enum value (defined in osg::Shader) | osg::Shader | |
| GEOMETRY enum value (defined in osg::Shader) | osg::Shader | |
| getCodeInjectionMap() | osg::Shader | inline |
| getCodeInjectionMap() const | osg::Shader | inline |
| getCompoundClassName() const | osg::Object | inline |
| getDataVariance() const | osg::Object | inline |
| getDeleteHandler() | osg::Referenced | static |
| getFileName() const | osg::Shader | inline |
| getGlobalReferencedMutex() | osg::Referenced | static |
| getName() const | osg::Object | inline |
| getObserverSet() const | osg::Referenced | inline |
| getOrCreateObserverSet() const | osg::Referenced | |
| getOrCreateUserDataContainer() | osg::Object | |
| getPCS(osg::State &state) const (defined in osg::Shader) | osg::Shader | |
| getRefMutex() const | osg::Referenced | inline |
| getRefMutex() const (defined in osg::Referenced) | osg::Referenced | inline |
| getShaderBinary() | osg::Shader | inline |
| getShaderBinary() const | osg::Shader | inline |
| getShaderDefines() (defined in osg::Shader) | osg::Shader | inline |
| getShaderDefines() const (defined in osg::Shader) | osg::Shader | inline |
| getShaderDefinesMode() const (defined in osg::Shader) | osg::Shader | inline |
| getShaderRequirements() (defined in osg::Shader) | osg::Shader | inline |
| getShaderRequirements() const (defined in osg::Shader) | osg::Shader | inline |
| getShaderSource() const | osg::Shader | inline |
| getThreadSafeReferenceCounting() | osg::Referenced | static |
| getThreadSafeRefUnref() const | osg::Referenced | inline |
| getThreadSafeRefUnref() const (defined in osg::Referenced) | osg::Referenced | inline |
| getType() const | osg::Shader | inline |
| getTypeId(const std::string &tname) (defined in osg::Shader) | osg::Shader | static |
| getTypename() const | osg::Shader | |
| getUserData() | osg::Object | virtual |
| getUserData() const | osg::Object | virtual |
| getUserDataContainer() | osg::Object | inline |
| getUserDataContainer() const | osg::Object | inline |
| getUserValue(const std::string &name, T &value) const | osg::Object | |
| getUserValue(const std::string &name, T &value) const | osg::Object | |
| isSameKindAs(const Object *) const (defined in osg::Object) | osg::Object | inlinevirtual |
| libraryName() const =0 | osg::Object | pure virtual |
| loadShaderSourceFromFile(const std::string &fileName) | osg::Shader | |
| META_Object(osg, Shader) (defined in osg::Shader) | osg::Shader | |
| Object() | osg::Object | inline |
| Object(bool threadSafeRefUnref) (defined in osg::Object) | osg::Object | inlineexplicit |
| Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
| operator=(const Referenced &) (defined in osg::Referenced) | osg::Referenced | inline |
| osg::Program (defined in osg::Shader) | osg::Shader | friend |
| ProgramSet typedef | osg::Shader | protected |
| readShaderFile(Type type, const std::string &fileName) | osg::Shader | static |
| ref() const | osg::Referenced | inline |
| referenceCount() const | osg::Referenced | inline |
| Referenced() (defined in osg::Referenced) | osg::Referenced | |
| Referenced(bool threadSafeRefUnref) (defined in osg::Referenced) | osg::Referenced | explicit |
| Referenced(const Referenced &) (defined in osg::Referenced) | osg::Referenced | |
| releaseGLObjects(osg::State *state=0) const | osg::Shader | virtual |
| removeObserver(Observer *observer) const | osg::Referenced | |
| removeProgramRef(osg::Program *program) (defined in osg::Shader) | osg::Shader | protected |
| resizeGLObjectBuffers(unsigned int maxSize) | osg::Shader | virtual |
| setDataVariance(DataVariance dv) | osg::Object | inline |
| setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static |
| setFileName(const std::string &fileName) | osg::Shader | inline |
| setName(const std::string &name) | osg::Object | inlinevirtual |
| setName(const char *name) | osg::Object | inline |
| setShaderBinary(ShaderBinary *shaderBinary) | osg::Shader | inline |
| setShaderDefines(const ShaderDefines &shaderDefs) (defined in osg::Shader) | osg::Shader | inline |
| setShaderDefinesMode(ShaderDefinesMode sdm) (defined in osg::Shader) | osg::Shader | inline |
| setShaderRequirements(const ShaderDefines &shaderDefs) (defined in osg::Shader) | osg::Shader | inline |
| setShaderSource(const std::string &sourceText) | osg::Shader | |
| setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | static |
| setThreadSafeRefUnref(bool threadSafe) | osg::Object | virtual |
| setType(Type t) | osg::Shader | |
| setUserData(Referenced *obj) | osg::Object | virtual |
| setUserData(const ref_ptr< T > &ud) (defined in osg::Object) | osg::Object | inline |
| setUserDataContainer(osg::UserDataContainer *udc) | osg::Object | |
| setUserDataContainer(const ref_ptr< T > &udc) (defined in osg::Object) | osg::Object | inline |
| setUserValue(const std::string &name, const T &value) | osg::Object | |
| Shader(Type type=UNDEFINED) (defined in osg::Shader) | osg::Shader | |
| Shader(Type type, const std::string &source) (defined in osg::Shader) | osg::Shader | |
| Shader(Type type, ShaderBinary *shaderBinary) (defined in osg::Shader) | osg::Shader | |
| Shader(const Shader &rhs, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osg::Shader | |
| ShaderDefinesMode enum name (defined in osg::Shader) | osg::Shader | |
| signalObserversAndDelete(bool signalDelete, bool doDelete) const (defined in osg::Referenced) | osg::Referenced | protected |
| STATIC enum value (defined in osg::Object) | osg::Object | |
| TESSCONTROL enum value (defined in osg::Shader) | osg::Shader | |
| TESSEVALUATION enum value (defined in osg::Shader) | osg::Shader | |
| Type enum name (defined in osg::Shader) | osg::Shader | |
| UNDEFINED enum value (defined in osg::Shader) | osg::Shader | |
| unref() const | osg::Referenced | inline |
| unref_nodelete() const | osg::Referenced | |
| UNSPECIFIED enum value (defined in osg::Object) | osg::Object | |
| USE_MANUAL_SETTINGS enum value (defined in osg::Shader) | osg::Shader | |
| USE_SHADER_PRAGMA enum value (defined in osg::Shader) | osg::Shader | |
| VERTEX enum value (defined in osg::Shader) | osg::Shader | |
| ~Object() | osg::Object | protectedvirtual |
| ~Referenced() (defined in osg::Referenced) | osg::Referenced | protectedvirtual |
| ~Shader() (defined in osg::Shader) | osg::Shader | protectedvirtual |
1.8.13