OpenSceneGraph
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The osgWidget library is a NodeKit that extends the core scene graph to support a 2D (and eventually 3D) GUI widget set. More...
Classes | |
class | Box |
The Box object is a Window subclass that can be configured to uniformly (or non-uniformly) position it's children either vertically or horizontally. More... | |
class | Browser |
Convenience class that provides an interactive quad that can be placed directly into the scene. More... | |
class | BrowserImage |
Pure virtual base class that provides the browser interface for integration with 3rd party implementations. More... | |
class | BrowserManager |
class | Callback |
struct | CallbackInterface |
class | CameraSwitchHandler |
class | Canvas |
class | Event |
class | EventInterface |
class | Frame |
class | FunctionCallback |
struct | GeometryHints |
Hints structure that can be passed to PdfReader and VncClient classes to help guide them on what geometry to build. More... | |
class | Input |
class | KeyboardHandler |
class | Label |
class | LuaEngine |
class | MouseHandler |
struct | NotifyWidget |
struct | NullWidget |
class | ObjectCallback |
class | PdfImage |
Pure virtual base class for interfacing with implementation of PDF reader. More... | |
class | PdfReader |
Convenience class that provides a interactive quad that can be placed directly in the scene. More... | |
class | PythonEngine |
class | ResizeHandler |
class | ScriptEngine |
class | Style |
class | StyleInterface |
class | StyleManager |
class | Table |
class | UIObjectParent |
class | VncClient |
Convenience Vnc Client class that provides a interactive quad that can be placed directly in the scene. More... | |
class | VncImage |
Pure virtual base class for VncImage that is sublcassed by vnc plugin to provide the actual implementation. More... | |
class | Widget |
class | Window |
class | WindowManager |
Typedefs | |
typedef osgDB::FieldReaderIterator & | Reader |
typedef osg::Vec2Array | TexCoordArray |
typedef osg::Vec3Array | PointArray |
typedef osg::Vec4Array | ColorArray |
typedef TexCoordArray::value_type | TexCoord |
typedef PointArray::value_type | Point |
typedef ColorArray::value_type | Color |
typedef TexCoord::value_type | texcoord_type |
typedef Point::value_type | point_type |
typedef Color::value_type | color_type |
typedef osg::Vec2 | XYCoord |
typedef osg::Vec4 | Quad |
typedef osg::Matrix::value_type | matrix_type |
typedef std::list< osg::observer_ptr< Widget > > | WidgetList |
typedef Window::WindowList | WindowList |
typedef osgUtil::LineSegmentIntersector::Intersections | Intersections |
Functions | |
const std::string | DESCENT_STRING ("qpl") |
std::ostream & | _notify (osg::NotifySeverity ns=osg::INFO) |
std::ostream & | warn () |
std::ostream & | info () |
std::string | lowerCase (const std::string &str) |
template<typename T > | |
bool | hasDecimal (T v) |
OSGWIDGET_EXPORT std::string | getFilePath (const std::string &) |
OSGWIDGET_EXPORT std::string | generateRandomName (const std::string &) |
OSGWIDGET_EXPORT osg::Camera * | createOrthoCamera (matrix_type, matrix_type) |
OSGWIDGET_EXPORT int | createExample (osgViewer::Viewer &, WindowManager *, osg::Node *=0) |
OSGWIDGET_EXPORT bool | writeWindowManagerNode (WindowManager *) |
bool OSGWIDGET_EXPORT | callbackWindowMove (Event &) |
bool OSGWIDGET_EXPORT | callbackWindowRotate (Event &) |
bool OSGWIDGET_EXPORT | callbackWindowScale (Event &) |
bool OSGWIDGET_EXPORT | callbackWindowTabFocus (Event &) |
Variables | |
const int | OSGWIDGET_RENDERBIN_MOD = 5000 |
The osgWidget library is a NodeKit that extends the core scene graph to support a 2D (and eventually 3D) GUI widget set.