OpenSceneGraph
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Public Attributes | |
osg::ref_ptr< osg::Camera > | _camera |
osg::ref_ptr< osg::TexGen > | _texgen |
osg::ref_ptr< osg::Texture2D > | _texture |
osg::ref_ptr< osg::StateSet > | _stateset |
unsigned int | _textureUnit |
double | _split_far |
osg::ref_ptr< osg::Camera > | _debug_camera |
osg::ref_ptr< osg::Texture2D > | _debug_texture |
osg::ref_ptr< osg::StateSet > | _debug_stateset |
unsigned int | _debug_textureUnit |
osg::Vec3d | _lightCameraSource |
osg::Vec3d | _lightCameraTarget |
osg::Vec3d | _frustumSplitCenter |
osg::Vec3d | _lightDirection |
double | _lightNear |
double | _lightFar |
osg::Matrix | _cameraView |
osg::Matrix | _cameraProj |
unsigned int | _splitID |
unsigned int | _resolution |
osg::Uniform * | _farDistanceSplit |