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OpenSceneGraph
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Public Attributes | |
| osg::ref_ptr< osg::Camera > | _camera |
| osg::ref_ptr< osg::TexGen > | _texgen |
| osg::ref_ptr< osg::Texture2D > | _texture |
| osg::ref_ptr< osg::StateSet > | _stateset |
| unsigned int | _textureUnit |
| double | _split_far |
| osg::ref_ptr< osg::Camera > | _debug_camera |
| osg::ref_ptr< osg::Texture2D > | _debug_texture |
| osg::ref_ptr< osg::StateSet > | _debug_stateset |
| unsigned int | _debug_textureUnit |
| osg::Vec3d | _lightCameraSource |
| osg::Vec3d | _lightCameraTarget |
| osg::Vec3d | _frustumSplitCenter |
| osg::Vec3d | _lightDirection |
| double | _lightNear |
| double | _lightFar |
| osg::Matrix | _cameraView |
| osg::Matrix | _cameraProj |
| unsigned int | _splitID |
| unsigned int | _resolution |
| osg::Uniform * | _farDistanceSplit |
1.8.13