| _baseTextureUnitPtr (defined in osgShadow::StandardShadowMap::ViewData) | osgShadow::StandardShadowMap::ViewData | |
| _boundingBoxMap (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
| _camera | osgShadow::DebugShadowMap::ViewData | |
| _cameraDebugHUD (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
| _cv | osgShadow::ViewDependentShadowTechnique::ViewData | |
| _debugDumpPtr (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
| _depthColorFragmentShader | osgShadow::DebugShadowMap::ViewData | |
| _dirty | osgShadow::ViewDependentShadowTechnique::ViewData | |
| _doDebugDrawPtr (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
| _geode (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
| _hudOrigin (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
| _hudSize (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
| _lightPtr (defined in osgShadow::StandardShadowMap::ViewData) | osgShadow::StandardShadowMap::ViewData | |
| _matrixMap (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
| _mutex | osgShadow::ViewDependentShadowTechnique::ViewData | |
| _observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
| _observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
| _orthoOrigin (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
| _orthoSize (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
| _polytopeGeometryMap (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
| _polytopeMap (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
| _refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
| _refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
| _refMutex (defined in osg::Referenced) | osg::Referenced | mutableprotected |
| _shadowTextureUnitPtr (defined in osgShadow::StandardShadowMap::ViewData) | osgShadow::StandardShadowMap::ViewData | |
| _st | osgShadow::ViewDependentShadowTechnique::ViewData | |
| _stateset (defined in osgShadow::StandardShadowMap::ViewData) | osgShadow::StandardShadowMap::ViewData | |
| _texgen (defined in osgShadow::StandardShadowMap::ViewData) | osgShadow::StandardShadowMap::ViewData | |
| _texture | osgShadow::DebugShadowMap::ViewData | |
| _transform (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
| _viewCamera (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
| _viewportOrigin (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
| _viewportSize (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
| _viewProjection (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
| addObserver(Observer *observer) const | osg::Referenced | |
| addShadowReceivingTexGen() (defined in osgShadow::StandardShadowMap::ViewData) | osgShadow::StandardShadowMap::ViewData | virtual |
| aimShadowCastingCamera(const osg::BoundingSphere &bounds, const osg::Light *light, const osg::Vec4 &worldLightPos, const osg::Vec3 &worldLightDir, const osg::Vec3 &worldLightUp=osg::Vec3(0, 1, 0)) (defined in osgShadow::StandardShadowMap::ViewData) | osgShadow::StandardShadowMap::ViewData | virtual |
| aimShadowCastingCamera(const osg::Light *light, const osg::Vec4 &worldLightPos, const osg::Vec3 &worldLightDir, const osg::Vec3 &worldLightUp=osg::Vec3(0, 1, 0)) (defined in osgShadow::StandardShadowMap::ViewData) | osgShadow::StandardShadowMap::ViewData | virtual |
| className() const (defined in osgShadow::ViewDependentShadowTechnique::ViewData) | osgShadow::ViewDependentShadowTechnique::ViewData | inlinevirtual |
| computeShadowTexelToPixelError(const osg::Matrix &mvpwView, const osg::Matrix &mvpwShadow, const osg::Vec3d &vWorld, const osg::Vec3d &vDelta=osg::Vec3d(0.01, 0.01, 0.01)) (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | static |
| createDebugHUD(void) (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | virtual |
| cull() | osgShadow::StandardShadowMap::ViewData | virtual |
| cullDebugGeometry() (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | virtual |
| cullShadowCastingScene() (defined in osgShadow::StandardShadowMap::ViewData) | osgShadow::StandardShadowMap::ViewData | virtual |
| cullShadowReceivingScene() (defined in osgShadow::StandardShadowMap::ViewData) | osgShadow::StandardShadowMap::ViewData | virtual |
| DebugBoundingBox(const osg::BoundingBox &bb, const char *name="") (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
| DebugMatrix(const osg::Matrix &m, const char *name="") (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
| DebugPolytope(const osg::Polytope &p, const char *name="") (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
| deleteUsingDeleteHandler() const (defined in osg::Referenced) | osg::Referenced | protected |
| dirty(bool flag) | osgShadow::ViewDependentShadowTechnique::ViewData | virtual |
| displayShadowTexelToPixelErrors(const osg::Camera *viewCam, const osg::Camera *shadowCam, const ConvexPolyhedron *hull) (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | static |
| dump(const std::string &filename) (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
| getDebugDraw() (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | inline |
| getDebugDump() (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | inline |
| getDeleteHandler() | osg::Referenced | static |
| getGlobalReferencedMutex() | osg::Referenced | static |
| getObserverSet() const | osg::Referenced | inline |
| getOrCreateObserverSet() const | osg::Referenced | |
| getRefMutex() const | osg::Referenced | inline |
| getRefMutex() const (defined in osg::Referenced) | osg::Referenced | inline |
| getThreadSafeReferenceCounting() | osg::Referenced | static |
| getThreadSafeRefUnref() const | osg::Referenced | inline |
| getThreadSafeRefUnref() const (defined in osg::Referenced) | osg::Referenced | inline |
| init(ThisClass *st, osgUtil::CullVisitor *cv) (defined in osgShadow::StandardShadowMap::ViewData) | osgShadow::StandardShadowMap::ViewData | virtual |
| osgShadow::ViewDependentShadowTechnique::ViewData::init(ViewDependentShadowTechnique *st, osgUtil::CullVisitor *cv) | osgShadow::ViewDependentShadowTechnique::ViewData | virtual |
| operator=(const Referenced &) (defined in osg::Referenced) | osg::Referenced | inline |
| PolytopeGeometryMap typedef (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
| ref() const | osg::Referenced | inline |
| referenceCount() const | osg::Referenced | inline |
| Referenced() (defined in osg::Referenced) | osg::Referenced | |
| Referenced(bool threadSafeRefUnref) (defined in osg::Referenced) | osg::Referenced | explicit |
| Referenced(const Referenced &) (defined in osg::Referenced) | osg::Referenced | |
| removeObserver(Observer *observer) const | osg::Referenced | |
| selectLight(osg::Vec4 &viewLightPos, osg::Vec3 &viewLightDir) (defined in osgShadow::StandardShadowMap::ViewData) | osgShadow::StandardShadowMap::ViewData | virtual |
| setDebugPolytope(const char *name, const ConvexPolyhedron &polytope= *(ConvexPolyhedron *)(NULL), osg::Vec4 colorOutline=osg::Vec4(0, 0, 0, 0), osg::Vec4 colorInside=osg::Vec4(0, 0, 0, 0)) (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
| setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static |
| setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | static |
| setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | virtual |
| signalObserversAndDelete(bool signalDelete, bool doDelete) const (defined in osg::Referenced) | osg::Referenced | protected |
| unref() const | osg::Referenced | inline |
| unref_nodelete() const | osg::Referenced | |
| updateDebugGeometry(const osg::Camera *screenCam, const osg::Camera *shadowCam) (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | virtual |
| ViewData() | osgShadow::ViewDependentShadowTechnique::ViewData | inline |
| ~Referenced() (defined in osg::Referenced) | osg::Referenced | protectedvirtual |