_baseTextureUnitPtr (defined in osgShadow::StandardShadowMap::ViewData) | osgShadow::StandardShadowMap::ViewData | |
_boundingBoxMap (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
_camera | osgShadow::DebugShadowMap::ViewData | |
_cameraDebugHUD (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
_cv | osgShadow::ViewDependentShadowTechnique::ViewData | |
_debugDumpPtr (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
_depthColorFragmentShader | osgShadow::DebugShadowMap::ViewData | |
_dirty | osgShadow::ViewDependentShadowTechnique::ViewData | |
_doDebugDrawPtr (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
_geode (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
_hudOrigin (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
_hudSize (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
_lightPtr (defined in osgShadow::StandardShadowMap::ViewData) | osgShadow::StandardShadowMap::ViewData | |
_matrixMap (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
_mutex | osgShadow::ViewDependentShadowTechnique::ViewData | |
_observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_observerSet (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_orthoOrigin (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
_orthoSize (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
_polytopeGeometryMap (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
_polytopeMap (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
_refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_refCount (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_refMutex (defined in osg::Referenced) | osg::Referenced | mutableprotected |
_shadowTextureUnitPtr (defined in osgShadow::StandardShadowMap::ViewData) | osgShadow::StandardShadowMap::ViewData | |
_st | osgShadow::ViewDependentShadowTechnique::ViewData | |
_stateset (defined in osgShadow::StandardShadowMap::ViewData) | osgShadow::StandardShadowMap::ViewData | |
_texgen (defined in osgShadow::StandardShadowMap::ViewData) | osgShadow::StandardShadowMap::ViewData | |
_texture | osgShadow::DebugShadowMap::ViewData | |
_transform (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
_viewCamera (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
_viewportOrigin (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
_viewportSize (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
_viewProjection (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
addObserver(Observer *observer) const | osg::Referenced | |
addShadowReceivingTexGen() (defined in osgShadow::StandardShadowMap::ViewData) | osgShadow::StandardShadowMap::ViewData | virtual |
aimShadowCastingCamera(const osg::BoundingSphere &bounds, const osg::Light *light, const osg::Vec4 &worldLightPos, const osg::Vec3 &worldLightDir, const osg::Vec3 &worldLightUp=osg::Vec3(0, 1, 0)) (defined in osgShadow::StandardShadowMap::ViewData) | osgShadow::StandardShadowMap::ViewData | virtual |
aimShadowCastingCamera(const osg::Light *light, const osg::Vec4 &worldLightPos, const osg::Vec3 &worldLightDir, const osg::Vec3 &worldLightUp=osg::Vec3(0, 1, 0)) (defined in osgShadow::StandardShadowMap::ViewData) | osgShadow::StandardShadowMap::ViewData | virtual |
className() const (defined in osgShadow::ViewDependentShadowTechnique::ViewData) | osgShadow::ViewDependentShadowTechnique::ViewData | inlinevirtual |
computeShadowTexelToPixelError(const osg::Matrix &mvpwView, const osg::Matrix &mvpwShadow, const osg::Vec3d &vWorld, const osg::Vec3d &vDelta=osg::Vec3d(0.01, 0.01, 0.01)) (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | static |
createDebugHUD(void) (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | virtual |
cull() | osgShadow::StandardShadowMap::ViewData | virtual |
cullDebugGeometry() (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | virtual |
cullShadowCastingScene() (defined in osgShadow::StandardShadowMap::ViewData) | osgShadow::StandardShadowMap::ViewData | virtual |
cullShadowReceivingScene() (defined in osgShadow::StandardShadowMap::ViewData) | osgShadow::StandardShadowMap::ViewData | virtual |
DebugBoundingBox(const osg::BoundingBox &bb, const char *name="") (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
DebugMatrix(const osg::Matrix &m, const char *name="") (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
DebugPolytope(const osg::Polytope &p, const char *name="") (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
deleteUsingDeleteHandler() const (defined in osg::Referenced) | osg::Referenced | protected |
dirty(bool flag) | osgShadow::ViewDependentShadowTechnique::ViewData | virtual |
displayShadowTexelToPixelErrors(const osg::Camera *viewCam, const osg::Camera *shadowCam, const ConvexPolyhedron *hull) (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | static |
dump(const std::string &filename) (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
getDebugDraw() (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | inline |
getDebugDump() (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | inline |
getDeleteHandler() | osg::Referenced | static |
getGlobalReferencedMutex() | osg::Referenced | static |
getObserverSet() const | osg::Referenced | inline |
getOrCreateObserverSet() const | osg::Referenced | |
getRefMutex() const | osg::Referenced | inline |
getRefMutex() const (defined in osg::Referenced) | osg::Referenced | inline |
getThreadSafeReferenceCounting() | osg::Referenced | static |
getThreadSafeRefUnref() const | osg::Referenced | inline |
getThreadSafeRefUnref() const (defined in osg::Referenced) | osg::Referenced | inline |
init(ThisClass *st, osgUtil::CullVisitor *cv) (defined in osgShadow::StandardShadowMap::ViewData) | osgShadow::StandardShadowMap::ViewData | virtual |
osgShadow::ViewDependentShadowTechnique::ViewData::init(ViewDependentShadowTechnique *st, osgUtil::CullVisitor *cv) | osgShadow::ViewDependentShadowTechnique::ViewData | virtual |
operator=(const Referenced &) (defined in osg::Referenced) | osg::Referenced | inline |
PolytopeGeometryMap typedef (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
ref() const | osg::Referenced | inline |
referenceCount() const | osg::Referenced | inline |
Referenced() (defined in osg::Referenced) | osg::Referenced | |
Referenced(bool threadSafeRefUnref) (defined in osg::Referenced) | osg::Referenced | explicit |
Referenced(const Referenced &) (defined in osg::Referenced) | osg::Referenced | |
removeObserver(Observer *observer) const | osg::Referenced | |
selectLight(osg::Vec4 &viewLightPos, osg::Vec3 &viewLightDir) (defined in osgShadow::StandardShadowMap::ViewData) | osgShadow::StandardShadowMap::ViewData | virtual |
setDebugPolytope(const char *name, const ConvexPolyhedron &polytope= *(ConvexPolyhedron *)(NULL), osg::Vec4 colorOutline=osg::Vec4(0, 0, 0, 0), osg::Vec4 colorInside=osg::Vec4(0, 0, 0, 0)) (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | static |
setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | virtual |
signalObserversAndDelete(bool signalDelete, bool doDelete) const (defined in osg::Referenced) | osg::Referenced | protected |
unref() const | osg::Referenced | inline |
unref_nodelete() const | osg::Referenced | |
updateDebugGeometry(const osg::Camera *screenCam, const osg::Camera *shadowCam) (defined in osgShadow::DebugShadowMap::ViewData) | osgShadow::DebugShadowMap::ViewData | virtual |
ViewData() | osgShadow::ViewDependentShadowTechnique::ViewData | inline |
~Referenced() (defined in osg::Referenced) | osg::Referenced | protectedvirtual |