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OpenSceneGraph
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Classes | |
| struct | PolytopeGeometry |
Public Types | |
| typedef std::map< std::string, PolytopeGeometry > | PolytopeGeometryMap |
Public Member Functions | |
| bool | getDebugDraw () |
| std::string * | getDebugDump () |
| virtual void | init (ThisClass *st, osgUtil::CullVisitor *cv) |
| virtual void | cull () |
| Method called by ViewDependentShadowTechnique to allow ViewData do the hard work computing shadows for its associated view. | |
| virtual void | createDebugHUD (void) |
| virtual void | cullDebugGeometry () |
| virtual void | updateDebugGeometry (const osg::Camera *screenCam, const osg::Camera *shadowCam) |
| void | setDebugPolytope (const char *name, const ConvexPolyhedron &polytope= *(ConvexPolyhedron *)(NULL), osg::Vec4 colorOutline=osg::Vec4(0, 0, 0, 0), osg::Vec4 colorInside=osg::Vec4(0, 0, 0, 0)) |
| bool | DebugBoundingBox (const osg::BoundingBox &bb, const char *name="") |
| bool | DebugPolytope (const osg::Polytope &p, const char *name="") |
| bool | DebugMatrix (const osg::Matrix &m, const char *name="") |
| void | dump (const std::string &filename) |
Public Member Functions inherited from osgShadow::ViewDependentShadowTechnique::ViewData | |
| virtual const char * | className () const |
| virtual void | init (ViewDependentShadowTechnique *st, osgUtil::CullVisitor *cv) |
| Method called upon ViewData instance to initialize internal variables. | |
| virtual void | dirty (bool flag) |
| Dirty is called by parent ViewDependentShadowTechnique to force update of resources after some of them were modified in parent technique. | |
| ViewData () | |
| Simple constructor zeroing all variables. | |
Public Member Functions inherited from osg::Referenced | |
| Referenced (bool threadSafeRefUnref) | |
| Referenced (const Referenced &) | |
| Referenced & | operator= (const Referenced &) |
| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. More... | |
| bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. More... | |
| bool | getThreadSafeRefUnref () const |
| OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). More... | |
| OpenThreads::Mutex * | getRefMutex () const |
| int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
| int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
| int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
| int | referenceCount () const |
| Return the number of pointers currently referencing this object. More... | |
| ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. More... | |
| ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More... | |
| void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. More... | |
| void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. More... | |
Static Public Member Functions | |
| static osg::Vec3d | computeShadowTexelToPixelError (const osg::Matrix &mvpwView, const osg::Matrix &mvpwShadow, const osg::Vec3d &vWorld, const osg::Vec3d &vDelta=osg::Vec3d(0.01, 0.01, 0.01)) |
| static void | displayShadowTexelToPixelErrors (const osg::Camera *viewCam, const osg::Camera *shadowCam, const ConvexPolyhedron *hull) |
Static Public Member Functions inherited from osg::Referenced | |
| static OpenThreads::Mutex * | getGlobalReferencedMutex () |
| Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More... | |
| static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
| Set whether reference counting should use a mutex for thread safe reference counting. More... | |
| static bool | getThreadSafeReferenceCounting () |
| Get whether reference counting is active. More... | |
| static void | setDeleteHandler (DeleteHandler *handler) |
| Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More... | |
| static DeleteHandler * | getDeleteHandler () |
| Get a DeleteHandler. More... | |
Public Attributes | |
| osg::ref_ptr< osg::Texture > | _texture |
| Texture used as ShadowMap - initialized by derived classes. More... | |
| osg::ref_ptr< osg::Camera > | _camera |
| Camera used to render ShadowMap - initialized by derived classes. More... | |
| osg::Matrixd | _viewProjection |
| osg::observer_ptr< osg::Camera > | _viewCamera |
| osg::ref_ptr< osg::Shader > | _depthColorFragmentShader |
| Coloring Shader used to present shadow depth map contents. | |
| osg::Vec2s | _hudSize |
| osg::Vec2s | _hudOrigin |
| osg::Vec2s | _viewportSize |
| osg::Vec2s | _viewportOrigin |
| osg::Vec2s | _orthoSize |
| osg::Vec2s | _orthoOrigin |
| bool * | _doDebugDrawPtr |
| std::string * | _debugDumpPtr |
| PolytopeGeometryMap | _polytopeGeometryMap |
| osg::ref_ptr< osg::Geode > | _geode [2] |
| osg::ref_ptr< osg::MatrixTransform > | _transform [2] |
| std::map< std::string, osg::Matrix > | _matrixMap |
| std::map< std::string, osg::Polytope > | _polytopeMap |
| std::map< std::string, osg::BoundingBox > | _boundingBoxMap |
| osg::ref_ptr< osg::Camera > | _cameraDebugHUD |
Public Attributes inherited from osgShadow::ViewDependentShadowTechnique::ViewData | |
| OpenThreads::Mutex | _mutex |
| Mutex used to guard _dirty flag from override in case when parent technique calls dirty() simultaneously with ViewData while it is updating resources inside init method. | |
| bool | _dirty |
| Dirty flag tells this instance to update its resources. | |
| osg::observer_ptr< osgUtil::CullVisitor > | _cv |
| View's CullVisitor associated with this ViewData instance. | |
| osg::observer_ptr< ViewDependentShadowTechnique > | _st |
| Parent ViewDependentShadowTechnique. | |
Additional Inherited Members | |
Protected Member Functions inherited from osg::Referenced | |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
| void | deleteUsingDeleteHandler () const |
Protected Attributes inherited from osg::Referenced | |
| OpenThreads::AtomicPtr | _observerSet |
| OpenThreads::Atomic | _refCount |
| OpenThreads::Mutex * | _refMutex |
| int | _refCount |
| void * | _observerSet |
| osg::ref_ptr< osg::Camera > osgShadow::DebugShadowMap::ViewData::_camera |
Camera used to render ShadowMap - initialized by derived classes.
But it has to be defined now since DebugShadowMap::ViewData methods use it
| osg::ref_ptr< osg::Texture > osgShadow::DebugShadowMap::ViewData::_texture |
Texture used as ShadowMap - initialized by derived classes.
But it has to be defined now since DebugShadowMap::ViewData methods use it
1.8.13