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OpenSceneGraph
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Public Member Functions | |
| void | print (std::ostream &fout) const |
Public Attributes | |
| bool | changed |
| apply an attribute if required, passing in attribute and appropriate attribute stack | |
| const StateAttribute * | last_applied_attribute |
| const ShaderComponent * | last_applied_shadercomponent |
| ref_ptr< const StateAttribute > | global_default_attribute |
| AttributeVec | attributeVec |
1.8.13