H3D API  2.4.1
BoundedPhysicsModel.h
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29 #ifndef __BOUNDEDPHYSICSMODEL_H__
30 #define __BOUNDEDPHYSICSMODEL_H__
31 
33 #include <H3D/X3DGeometryNode.h>
34 
35 namespace H3D {
36 
60  public:
62 
63 
65  BoundedPhysicsModel( Inst< SFNode > _metadata = 0,
66  Inst< SFBool > _enabled = 0,
67  Inst< SFGeometryNode > _geometry = 0);
68 
69 
70  virtual void updateParticleValues(
71  const X3DParticleEmitterNode::Particle &last_particle,
72  X3DParticleEmitterNode::Particle &particle,
73  H3DTime last_time,
74  H3DTime current_time );
75 
80  H3DUniquePtr< SFGeometryNode > geometry;
81 
84  };
85 }
86 
87 #endif
Header file for X3DGeometryNode, X3D scene-graph node.
Header file for X3DParticlePhysicsModelNode, X3D scene-graph node.
The BoundedPhysicsModel node specifies a physics model that applies a user-defined set of geometrical...
Definition: BoundedPhysicsModel.h:59
H3DUniquePtr< SFGeometryNode > geometry
The geometry field specifies a piece of geometry that models the bounds that constrain the location o...
Definition: BoundedPhysicsModel.h:80
static H3DNodeDatabase database
The H3DNodeDatabase for this node.
Definition: BoundedPhysicsModel.h:83
The X3DParticlePhysicsModelNode is the abstract representation of any node that will apply a form of ...
Definition: X3DParticlePhysicsModelNode.h:46
double H3DTime
H3D API namespace.
Definition: Anchor.h:38
The H3DNodeDatabase contains a mapping between a name of a Node and the constructor for the Node with...
Definition: H3DNodeDatabase.h:194