29 #ifndef __COLLISIONOPTIONS_H__
30 #define __COLLISIONOPTIONS_H__
55 Inst< SFBool > _avatarCollision = 0,
56 Inst< SFBool > _sensorCollideToggleGraphicsOff = 0,
57 Inst< SFBool > _sensorCollideCollisionFalse = 0 );
Header file for H3DOptionNode.
Contains the SFBool field class.
Contains the SFInt32 field class.
Header file for X3DGeometryNode, X3D scene-graph node.
Options related to collision in H3DAPI.
Definition: CollisionOptions.h:50
static H3DNodeDatabase database
The H3DNodeDatabase for this node.
Definition: CollisionOptions.h:88
H3DUniquePtr< SFBool > sensorCollideToggleGraphicsOff
The sensorCollideInvisible field specifies whether X3DPointingDeviceSensors should consider ToggleGro...
Definition: CollisionOptions.h:76
H3DUniquePtr< SFBool > sensorCollideCollisionFalse
The sensorCollideCollisionFalse field specifies whether X3DPointingDeviceSensors should consider Coll...
Definition: CollisionOptions.h:85
H3DUniquePtr< SFBool > avatarCollision
The avatarCollision field specifies whether collision between the avatar and the world should be done...
Definition: CollisionOptions.h:67
This abstract node type indicates that the concrete nodes which are instantiated based on it may be u...
Definition: H3DOptionNode.h:41
H3D API namespace.
Definition: Anchor.h:38
The H3DNodeDatabase contains a mapping between a name of a Node and the constructor for the Node with...
Definition: H3DNodeDatabase.h:194