H3D API
2.4.1
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Header file for GeneratedCubeMapTexture, X3D abstract scene-graph node. More...
#include <H3D/X3DEnvironmentTextureNode.h>
#include <H3D/X3DViewpointNode.h>
#include <H3D/X3DTexture2DNode.h>
#include <H3D/DependentNodeFields.h>
#include <H3D/H3DMultiPassRenderObject.h>
#include <list>
#include <H3D/SFInt32.h>
Go to the source code of this file.
Classes | |
class | H3D::GeneratedCubeMapTexture |
The GeneratedCubeMapTexture node defines a cubic environment map that sources its data from internally generated images. More... | |
Namespaces | |
H3D | |
H3D API namespace. | |
Header file for GeneratedCubeMapTexture, X3D abstract scene-graph node.