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H3D API
2.4.1
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Header file for several subclasses of H3DHapticsRendererNode. More...
#include <H3D/H3DHapticsRendererNode.h>#include <H3D/SFDouble.h>#include <H3D/SFFloat.h>#include <H3D/SFString.h>#include <H3D/SFBool.h>#include <H3D/FieldTemplates.h>#include <H3D/MFNode.h>#include <HAPI/RuspiniRenderer.h>#include <HAPI/GodObjectRenderer.h>Go to the source code of this file.
Classes | |
| class | H3D::OpenHapticsRenderer |
| Haptics renderer using OpenHaptics to render objects. More... | |
| class | H3D::OpenHapticsRenderer::ShapeType |
| ShapeType specializes SFString to set the appropriate default OpenHaptics shape in the HAPI::OpenHapticsRenderer. More... | |
| class | H3D::OpenHapticsRenderer::AdaptiveViewport |
| AdaptiveViewport specializes SFBool to set the appropriate default values in the HAPI::OpenHapticsRenderer used. More... | |
| class | H3D::OpenHapticsRenderer::CameraView |
| CameraView specializes SFBool to set the appropriate default values in the HAPI::OpenHapticsRenderer used. More... | |
| class | H3D::GodObjectRenderer |
| Haptics renderer using the god object algorithm to render objects. More... | |
| class | H3D::GodObjectRenderer::MinDistance |
| minDistance specializes SFDouble to set the minimum distance between the surface and the proxy in GodObjectRenderer More... | |
| class | H3D::GodObjectRenderer::EnableSecondaryCollisions |
| EnableSecondaryCollisions specializes SFBool to set the value determining whether to enable secondary collisions when calculating proxy position. More... | |
| class | H3D::RuspiniRenderer |
| Haptics renderer using a variant of the Ruspini algorithm allowing you to specify a radius on the proxy. More... | |
| class | H3D::RuspiniRenderer::ProxyRadius |
| ProxyRadius specializes SFFloat to set the proxy radius in the HAPI::RuspiniRenderer used. More... | |
| class | H3D::Chai3DRenderer |
| Haptics renderer using Chai3D(www.chai3d.org) Uses the HAPI::Chai3DRenderer class. More... | |
| class | H3D::LayeredRenderer |
| Haptics renderer which may contain other haptics renderer nodes. More... | |
| class | H3D::LayeredRenderer::MFHapticsRendererNode |
| MFHapticsRendererNode extends TypedMFNode< H3DHapticsRendererNode > in order to change the haptics renderer for the used HAPIHapticsDevice when changing H3DHapticsRendererNode. More... | |
Namespaces | |
| H3D | |
| H3D API namespace. | |
Header file for several subclasses of H3DHapticsRendererNode.