H3D API
2.4.1
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Header file for IndexedTriangleSet, X3D scene-graph node. More...
#include <H3D/X3DComposedGeometryNode.h>
#include <H3D/DependentNodeFields.h>
#include <H3D/X3DCoordinateNode.h>
#include <H3D/X3DColorNode.h>
#include <H3D/FloatVertexAttribute.h>
#include <H3D/CoordBoundField.h>
#include <H3D/MFInt32.h>
#include <H3D/SFInt32.h>
Go to the source code of this file.
Classes | |
class | H3D::IndexedTriangleSet |
The IndexedTriangleSet node represents a 3D shape composed of a collection of individual triangles. More... | |
class | H3D::IndexedTriangleSet::NotEnoughColors |
Thrown if the number of colors in the color field is less than the number coordinates in the coord field. More... | |
class | H3D::IndexedTriangleSet::NotEnoughTextureCoordinates |
Thrown if the number of texture coordinates in the color field is less than the number coordinates in the coord field. More... | |
class | H3D::IndexedTriangleSet::AutoNormal |
Specialized field for automatically generating normals from coordinates. More... | |
class | H3D::IndexedTriangleSet::AutoTangent |
Specialized field for automatically generating two FloatVertexAttribute nodes representing the tangent and binormal of each vertex(or face if normalPerVertex is false). More... | |
Namespaces | |
H3D | |
H3D API namespace. | |
Header file for IndexedTriangleSet, X3D scene-graph node.