29 #ifndef __LOADSENSOR_H__
30 #define __LOADSENSOR_H__
152 Inst< SFNode > _metadata = 0,
153 Inst< SFBool > _isActive = 0,
154 Inst< SFTime > _timeOut = 0,
155 Inst< MFUrlObject > _watchList = 0,
156 Inst< SFBool > _isLoaded = 0,
157 Inst< SFTime > _loadTime = 0,
158 Inst< SFFloat > _progress = 0 );
219 bool loading_last_loop;
220 bool finished_loading;
Contains the MFNode class.
Contains the SFFloat field class.
Contains the SFTime field class.
Header file for X3DNetworkSensorNode, X3D scene-graph node.
Header file for X3DUrlObject, X3D scene-graph node.
The LoadSensor monitors the progress and success of downloading URL elements over a network.
Definition: LoadSensor.h:145
H3DUniquePtr< SFTime > loadTime
The loadTime event is generated when loading of the LoadSensor's watchList has successfully completed...
Definition: LoadSensor.h:206
H3DUniquePtr< SFBool > isLoaded
The isLoaded field generates events when loading of the LoadSensor's watchList has completed.
Definition: LoadSensor.h:197
H3DUniquePtr< SFFloat > progress
The progress field generates events as loading progresses.
Definition: LoadSensor.h:215
H3DUniquePtr< MFUrlObject > watchList
The watchList field contains one or more URL objects to monitor.
Definition: LoadSensor.h:171
H3DUniquePtr< SFTime > timeOut
The timeOut field specifies the maximum time for which the LoadSensor will monitor loading,...
Definition: LoadSensor.h:183
TraverseInfo is a structure that is passed along when traversing the scene graph.
Definition: TraverseInfo.h:57
Template to make sure that the Nodes that are set in a MFNode are of a specified type.
Definition: MFNode.h:265
This abstract node type is the basis for all sensors that generate events based on network activity.
Definition: X3DNetworkSensorNode.h:42
H3D API namespace.
Definition: Anchor.h:38
The H3DNodeDatabase contains a mapping between a name of a Node and the constructor for the Node with...
Definition: H3DNodeDatabase.h:194