H3D API
2.4.1
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Header file for MatrixTransform, X3D scene-graph node. More...
#include <H3D/X3DGroupingNode.h>
Go to the source code of this file.
Classes | |
class | H3D::MatrixTransform |
The MatrixTransform node is a grouping node that defines a coordinate system for its children that is relative to the coordinate systems of its ancestors. More... | |
class | H3D::MatrixTransform::SFTransformedBound |
SFTransformedBound maintains the routes from the owner Node's bound and matrix field to the contained TransformedBoxBound instance's boxBound and matrix field. More... | |
Namespaces | |
H3D | |
H3D API namespace. | |
Header file for MatrixTransform, X3D scene-graph node.