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H3D API
2.4.1
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Header file for MultiRenderTargetShader. More...
#include <H3D/H3DGeneratedFragmentShaderNode.h>Go to the source code of this file.
Classes | |
| class | H3D::MultiRenderTargetShader |
| The MultiRenderTargetShader node defines a way to use different shaders for different render targets in one pass. More... | |
Namespaces | |
| H3D | |
| H3D API namespace. | |
Header file for MultiRenderTargetShader.