H3D API
2.4.1
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Node base class. More...
#include <H3D/Instantiate.h>
#include <H3D/H3DNodeDatabase.h>
#include <H3D/TraverseInfo.h>
#include <H3DUtil/RefCountedClass.h>
#include <H3DUtil/Console.h>
Go to the source code of this file.
Classes | |
class | H3D::Node |
Node is the base class for all classes that can be part of the H3D scene-graph. More... | |
struct | H3D::Node::NodeIntersectResult |
Used as input to intersection functions. More... | |
struct | H3D::Node::LineIntersectResult |
Used as input to lineIntersect functions. More... | |
struct | H3D::Node::LineIntersectResult::PointingDeviceResultStruct |
Contains a list of Nodes (X3DPointingDeviceNodes) and a transformation matrix from global space to local space of the nodes. More... | |
Namespaces | |
H3D | |
H3D API namespace. | |
Node base class.