H3D API  2.4.1
SFColorRGBA.h
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28 #ifndef __SFCOLORRGBA_H__
29 #define __SFCOLORRGBA_H__
30 
31 #include <H3D/SField.h>
32 
33 namespace H3D {
34 
35  // template specializations in order to get nicer type printouts.
36  template<>
37  inline string SField< RGBA >::classTypeName() { return "SFColorRGBA"; }
38 
42  class H3DAPI_API SFColorRGBA: public SField< RGBA > {
43  public:
44  SFColorRGBA() {}
45  SFColorRGBA( const RGBA &_value ): SField< RGBA >( _value ){}
46  virtual string getTypeName() { return classTypeName(); }
47  static string classTypeName() { return "SFColorRGBA"; }
48  virtual X3DTypes::X3DType getX3DType() { return X3DTypes::SFCOLORRGBA; }
49  };
50 }
51 
52 #endif
53 
Contains the SField template class.
virtual X3DTypes::X3DType getX3DType()
Returns the X3DType of the field.
Definition: Field.h:138
The SFColorRGBA field contains one RGBA (red-green-blue-alpha) colour 4-tuple.
Definition: SFColorRGBA.h:42
virtual string getTypeName()
Returns a string name for this field type e.g. SFInt32.
Definition: SFColorRGBA.h:46
Template class that adds the Field mechanisms to an encapsulated value of specified type.
Definition: SField.h:90
static string classTypeName()
Returns a string name for this field type e.g. SFInt32.
Definition: SField.h:169
H3D API namespace.
Definition: Anchor.h:38