64 Shape( Inst< SFAppearanceNode > _appearance = 0,
65 Inst< SFGeometryNode > _geometry = 0,
66 Inst< SFHapticGeometry > _hapticGeometry = 0,
67 Inst< SFNode > _metadata = 0,
68 Inst< SFBound > _bound = 0,
69 Inst< SFVec3f > _bboxCenter = 0,
70 Inst< SFVec3f > _bboxSize = 0,
71 Inst< DisplayList > _displayList = 0 );
Header file for X3DShapeNode, X3D scene-graph node.
The Shape node has two fields, appearance and geometry, which are used to create rendered objects in ...
Definition: Shape.h:61
This is the base node type for all Shape nodes.
Definition: X3DShapeNode.h:50
H3D API namespace.
Definition: Anchor.h:38
The H3DNodeDatabase contains a mapping between a name of a Node and the constructor for the Node with...
Definition: H3DNodeDatabase.h:194