H3D API
2.4.1
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Header file for X3DShapeNode, X3D scene-graph node. More...
#include <H3D/X3DChildNode.h>
#include <H3D/X3DBoundedObject.h>
#include <H3D/X3DAppearanceNode.h>
#include <H3D/X3DGeometryNode.h>
#include <H3D/DependentNodeFields.h>
#include <H3D/H3DDisplayListObject.h>
#include <H3D/H3DShadowObjectNode.h>
Go to the source code of this file.
Classes | |
class | H3D::X3DShapeNode |
This is the base node type for all Shape nodes. More... | |
class | H3D::X3DShapeNode::SFGeometryNode |
SFGeometryNode is dependent on the displayList field of its encapsulated X3DGeometryNode node, i.e. More... | |
class | H3D::X3DShapeNode::BugWorkaroundDisplayList |
This is just a dummy class to get around a bug in Visual C++ 7.1 If the X3DGeometry::DisplayList inherits directly from H3DDisplayListObject::Display list the application will crash if trying to call H3DDisplayListObject::DisplayList::callList By using an intermediate class the bug dissappears. More... | |
class | H3D::X3DShapeNode::DisplayList |
Display list is extended in. More... | |
Namespaces | |
H3D | |
H3D API namespace. | |
Header file for X3DShapeNode, X3D scene-graph node.