Header file for X3DTextureCoordinateNode, X3D scene-graph node.
TextureCoordinateGenerator supports the automatic generation of texture coodinates for geometric shap...
Definition: TextureCoordinateGenerator.h:92
virtual bool supportsTexGen()
Returns true.
Definition: TextureCoordinateGenerator.h:101
H3DUniquePtr< SFString > mode
The mode field describes the algorithm used to compute texture coordinates.
Definition: TextureCoordinateGenerator.h:119
static H3DNodeDatabase database
The H3DNodeDatabase for this node.
Definition: TextureCoordinateGenerator.h:130
H3DUniquePtr< MFFloat > parameter
Parameters that can be used as input to the texture coordinate algorithm.
Definition: TextureCoordinateGenerator.h:127
This abstract node type is the base type for all node types which specify texture coordinates.
Definition: X3DTextureCoordinateNode.h:55