H3D API
2.4.1
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Header file for X3DLightNode, X3D scene-graph node. More...
#include <H3D/X3DChildNode.h>
#include <H3D/H3DDisplayListObject.h>
#include <H3D/H3DRenderStateObject.h>
#include <H3D/SFFloat.h>
#include <H3D/SFColor.h>
Go to the source code of this file.
Classes | |
class | H3D::X3DLightNode |
The X3DLightNode abstract node type is the base type from which all node types that serve as light sources are derived. More... | |
struct | H3D::X3DLightNode::GLLightInfo |
A structure representing a the OpenGL representation of the specified light source. More... | |
Namespaces | |
H3D | |
H3D API namespace. | |
Header file for X3DLightNode, X3D scene-graph node.