H3D API  2.4.1
X3DParametricGeometryNode.h
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29 #ifndef __X3DPARAMETRICGEOMETRYNODE_H__
30 #define __X3DPARAMETRICGEOMETRYNODE_H__
31 
32 #include <H3D/X3DGeometryNode.h>
33 
34 namespace H3D {
35 
43  class H3DAPI_API X3DParametricGeometryNode :
44  public X3DGeometryNode {
45  public:
47  X3DParametricGeometryNode( Inst< SFNode > _metadata = 0,
48  Inst< SFBound > _bound = 0,
49  Inst< DisplayList > _displayList = 0,
50  Inst< MFBool > _isTouched = 0,
51  Inst< MFVec3f > _force = 0,
52  Inst< MFVec3f > _contactPoint = 0,
53  Inst< MFVec3f > _contactNormal = 0);
54  };
55 }
56 
57 #endif
Header file for X3DGeometryNode, X3D scene-graph node.
This is the base node type for all geometry in X3D.
Definition: X3DGeometryNode.h:61
This abstract node type is the base type for all geometry node types that are created parametrically ...
Definition: X3DParametricGeometryNode.h:44
H3D API namespace.
Definition: Anchor.h:38