H3D API  2.4.1
H3D::Disk2D Member List

This is the complete list of members for H3D::Disk2D, including all inherited members.

addDestructCallback(void(*func)(Node *, void *), void *args)H3D::Node
addUnrefCallback(void(*func)(RefCountedClass *, void *), void *args)H3DUtil::RefCountedClass
allowCulling(bool allow)H3D::X3DGeometryNodeinline
allowingCulling()H3D::X3DGeometryNodeinline
boundH3D::H3DBoundedObject
boundTreeH3D::X3DGeometryNode
centerOfMassH3D::X3DGeometryNode
cleanUpFunction(void *userdata)H3D::X3DGeometryNodeinlineprotectedstatic
clone(bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL)H3D::Nodevirtual
cloneFieldValue(Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap)H3D::Nodeprotected
closestPoint(const Vec3f &p, NodeIntersectResult &result)H3D::X3DGeometryNodevirtual
contactNormalH3D::X3DGeometryNode
contactPointH3D::X3DGeometryNode
contactTexCoordH3D::X3DGeometryNode
databaseH3D::Disk2Dstatic
DeepCopyMap typedefH3D::Node
defaultXMLContainerField()H3D::X3DGeometryNodeinlinevirtual
Disk2D(Inst< SFNode > _metadata=0, Inst< SFBound > _bound=0, Inst< DisplayList > _displayList=0, Inst< MFBool > _isTouched=0, Inst< MFVec3f > _force=0, Inst< MFVec3f > _contactPoint=0, Inst< MFVec3f > _contactNormal=0, Inst< SFFloat > _innerRadius=0, Inst< SFFloat > _outerRadius=0, Inst< SFBool > _solid=0)H3D::Disk2D
displayListH3D::H3DDisplayListObject
forceH3D::X3DGeometryNode
getBound(HAPI::Vec3 &center, HAPI::Vec3 &size)H3D::X3DGeometryNodeinlinevirtual
getClonedInstance(Node *original, bool deepCopy, DeepCopyMap &deepCopyMap)H3D::Nodeprotectedstatic
getCullFace()H3D::X3DGeometryNodeinline
getField(const string &_name) constH3D::Nodevirtual
getFullName()H3DUtil::RefCountedClass
getHapticShapeId(unsigned int index)H3D::X3DGeometryNode
getManualInitialize() constH3DUtil::RefCountedClass
getMetadataByName(const string &_name)H3D::X3DNode
getName() constH3DUtil::RefCountedClass
getOpenGLHapticShape(unsigned int hd_index, H3DSurfaceNode *_surface, const Matrix4f &_transform, int _nr_vertices=-1)H3D::X3DGeometryNode
getOptionNode(OptionNodeType *&option)H3D::X3DGeometryNodeinline
getProtoInstanceParent()H3D::Nodeinline
getRefCount() constH3DUtil::RefCountedClass
getShadowObject()H3D::X3DGeometryNodevirtual
getTypeName() constH3DUtil::RefCountedClass
glRender()H3D::X3DGeometryNodeinlinevirtual
H3DBoundedObject(Inst< SFBound > _bound=0)H3D::H3DBoundedObjectinline
H3DDisplayListObject(Inst< DisplayList > _displayList=0)H3D::H3DDisplayListObject
haptic_shape_idsH3D::X3DGeometryNodeprotected
hasName()H3DUtil::RefCountedClass
initialize()H3D::X3DGeometryNodevirtual
innerRadiusH3D::Disk2D
is_initializedH3DUtil::RefCountedClassprotected
isInitialized()H3DUtil::RefCountedClass
isTouchedH3D::X3DGeometryNode
lineIntersect(const Vec3f &from, const Vec3f &to, LineIntersectResult &result)H3D::X3DGeometryNodevirtual
manual_initializeH3DUtil::RefCountedClassprotected
metadataH3D::X3DNode
movingSphereIntersect(H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result)H3D::X3DGeometryNodevirtual
nameH3DUtil::RefCountedClassprotected
Node()H3D::Node
nrNodesAlive()H3D::Nodeinlinestatic
nrNodesCreated()H3D::Nodeinlinestatic
nrTriangles()H3D::Disk2Dinlinevirtual
optionsH3D::X3DGeometryNode
outerRadiusH3D::Disk2D
ref()H3DUtil::RefCountedClass
ref_countH3DUtil::RefCountedClassprotected
ref_count_lock_pointerH3DUtil::RefCountedClassprotected
RefCountedClass()H3DUtil::RefCountedClass
RefCountedClass(bool _use_lock)H3DUtil::RefCountedClass
removeDestructCallback(void(*func)(Node *, void *), void *args)H3D::Node
removeUnrefCallback(void(*func)(RefCountedClass *, void *), void *args)H3DUtil::RefCountedClass
render()H3D::Disk2Dvirtual
setCullFace(GLenum face)H3D::X3DGeometryNodeinline
setManualInitialize(bool b)H3DUtil::RefCountedClass
setName(const std::string &_name)H3DUtil::RefCountedClass
setProtoInstanceParent(X3DPrototypeInstance *p)H3D::Nodeinline
shadow_volumeH3D::X3DGeometryNodeprotected
solidH3D::Disk2D
supportsTangentAttributes()H3D::X3DGeometryNodeinlinevirtual
traverseSG(TraverseInfo &ti)H3D::Disk2Dvirtual
type_nameH3DUtil::RefCountedClassprotected
unref()H3DUtil::RefCountedClass
unref_callbacksH3DUtil::RefCountedClassprotected
useBackFaceCulling(bool enabled)H3D::X3DGeometryNodeinline
useCulling(bool enabled)H3D::X3DGeometryNodeinline
usingCulling()H3D::X3DGeometryNodeinline
X3DChildNode(Inst< SFNode > _metadata=0)H3D::X3DChildNode
X3DGeometryNode(Inst< SFNode > _metadata=0, Inst< SFBound > _bound=0, Inst< DisplayList > _displayList=0, Inst< MFBool > _isTouched=0, Inst< MFVec3f > _force=0, Inst< MFVec3f > _contactPoint=0, Inst< MFVec3f > _contactNormal=0, Inst< MFVec3f > _contactTexCoord=0, Inst< SFBoundTree > _boundTree=0, Inst< SFVec3f > _centerOfMass=0)H3D::X3DGeometryNode
X3DNode(Inst< SFNode > _metadata=0)H3D::X3DNode
~Node()H3D::Nodevirtual
~RefCountedClass()H3DUtil::RefCountedClassvirtual
~X3DGeometryNode()H3D::X3DGeometryNodevirtual