| act_global | H3D::X3DLightNode | protected |
| addDestructCallback(void(*func)(Node *, void *), void *args) | H3D::Node | |
| addUnrefCallback(void(*func)(RefCountedClass *, void *), void *args) | H3DUtil::RefCountedClass | |
| ambientColor | H3D::GeneralSpotLight | |
| ambientIntensity | H3D::X3DLightNode | |
| attenuation | H3D::SpotLight | |
| beamWidth | H3D::SpotLight | |
| clone(bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL) | H3D::Node | virtual |
| cloneFieldValue(Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap) | H3D::Node | protected |
| closestPoint(const Vec3f &p, NodeIntersectResult &result) | H3D::Node | virtual |
| color | H3D::X3DLightNode | |
| cutOffAngle | H3D::SpotLight | |
| database | H3D::GeneralSpotLight | static |
| decreaseLightIndex() | H3D::X3DLightNode | inlinestatic |
| DeepCopyMap typedef | H3D::Node | |
| defaultXMLContainerField() | H3D::Node | inlinevirtual |
| direction | H3D::SpotLight | |
| disableGraphicsState() | H3D::X3DLightNode | virtual |
| disableHapticsState(TraverseInfo &ti) | H3D::X3DLightNode | virtual |
| displayList | H3D::H3DDisplayListObject | |
| enableGraphicsState() | H3D::X3DLightNode | virtual |
| enableHapticsState(TraverseInfo &ti) | H3D::X3DLightNode | virtual |
| GeneralSpotLight(Inst< SFNode > _metadata=0, Inst< SFFloat > _ambientIntensity=0, Inst< SFColor > _color=0, Inst< SFFloat > _intensity=0, Inst< SFBool > _global=0, Inst< SFBool > _on=0, Inst< SFVec3f > _attenuation=0, Inst< SFFloat > _beamWidth=0, Inst< SFFloat > _cutOffAngle=0, Inst< SFVec3f > _direction=0, Inst< SFVec3f > _location=0, Inst< SFFloat > _radius=0, Inst< SFColor > _ambientColor=0, Inst< SFColor > _specularColor=0, Inst< SFFloat > _specularIntensity=0) | H3D::GeneralSpotLight | |
| getClonedInstance(Node *original, bool deepCopy, DeepCopyMap &deepCopyMap) | H3D::Node | protectedstatic |
| getField(const string &_name) const | H3D::Node | virtual |
| getFullName() | H3DUtil::RefCountedClass | |
| getGLLightInfo() | H3D::GeneralSpotLight | virtual |
| getLightIndex(string name_for_error) | H3D::X3DLightNode | static |
| getManualInitialize() const | H3DUtil::RefCountedClass | |
| getMetadataByName(const string &_name) | H3D::X3DNode | |
| getName() const | H3DUtil::RefCountedClass | |
| getProtoInstanceParent() | H3D::Node | inline |
| getRefCount() const | H3DUtil::RefCountedClass | |
| getTypeName() const | H3DUtil::RefCountedClass | |
| global | H3D::X3DLightNode | |
| graphics_state_counter | H3D::X3DLightNode | protected |
| H3DDisplayListObject(Inst< DisplayList > _displayList=0) | H3D::H3DDisplayListObject | |
| had_light_index | H3D::X3DLightNode | protected |
| hasName() | H3DUtil::RefCountedClass | |
| initialize() | H3DUtil::RefCountedClass | virtual |
| intensity | H3D::X3DLightNode | |
| is_initialized | H3DUtil::RefCountedClass | protected |
| isInitialized() | H3DUtil::RefCountedClass | |
| last_ti_ptr | H3D::X3DLightNode | protected |
| light_index | H3D::X3DLightNode | protected |
| lineIntersect(const Vec3f &from, const Vec3f &to, LineIntersectResult &result) | H3D::Node | virtual |
| location | H3D::SpotLight | |
| manual_initialize | H3DUtil::RefCountedClass | protected |
| metadata | H3D::X3DNode | |
| movingSphereIntersect(H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result) | H3D::Node | virtual |
| name | H3DUtil::RefCountedClass | protected |
| Node() | H3D::Node | |
| nrNodesAlive() | H3D::Node | inlinestatic |
| nrNodesCreated() | H3D::Node | inlinestatic |
| on | H3D::X3DLightNode | |
| radius | H3D::SpotLight | |
| ref() | H3DUtil::RefCountedClass | |
| ref_count | H3DUtil::RefCountedClass | protected |
| ref_count_lock_pointer | H3DUtil::RefCountedClass | protected |
| RefCountedClass() | H3DUtil::RefCountedClass | |
| RefCountedClass(bool _use_lock) | H3DUtil::RefCountedClass | |
| removeDestructCallback(void(*func)(Node *, void *), void *args) | H3D::Node | |
| removeUnrefCallback(void(*func)(RefCountedClass *, void *), void *args) | H3DUtil::RefCountedClass | |
| render() | H3D::Node | inlinevirtual |
| setManualInitialize(bool b) | H3DUtil::RefCountedClass | |
| setName(const std::string &_name) | H3DUtil::RefCountedClass | |
| setProtoInstanceParent(X3DPrototypeInstance *p) | H3D::Node | inline |
| shadows | H3D::X3DLightNode | |
| specularColor | H3D::GeneralSpotLight | |
| specularIntensity | H3D::GeneralSpotLight | |
| SpotLight(Inst< SFNode > _metadata=0, Inst< SFFloat > _ambientIntensity=0, Inst< SFColor > _color=0, Inst< SFFloat > _intensity=0, Inst< SFBool > _global=0, Inst< SFBool > _on=0, Inst< SFVec3f > _attenuation=0, Inst< SFFloat > _beamWidth=0, Inst< SFFloat > _cutOffAngle=0, Inst< SFVec3f > _direction=0, Inst< SFVec3f > _location=0, Inst< SFFloat > _radius=0) | H3D::SpotLight | |
| traverse_sg_counter | H3D::X3DLightNode | protected |
| traverseSG(TraverseInfo &ti) | H3D::X3DLightNode | virtual |
| type_name | H3DUtil::RefCountedClass | protected |
| unref() | H3DUtil::RefCountedClass | |
| unref_callbacks | H3DUtil::RefCountedClass | protected |
| X3DChildNode(Inst< SFNode > _metadata=0) | H3D::X3DChildNode | |
| X3DLightNode(Inst< SFNode > _metadata=0, Inst< SFFloat > _ambientIntensity=0, Inst< SFColor > _color=0, Inst< SFBool > _global=0, Inst< SFFloat > _intensity=0, Inst< SFBool > _on=0, Inst< SFBool > _shadows=0) | H3D::X3DLightNode | |
| X3DNode(Inst< SFNode > _metadata=0) | H3D::X3DNode | |
| ~H3DRenderStateObject() | H3D::H3DRenderStateObject | inlinevirtual |
| ~Node() | H3D::Node | virtual |
| ~RefCountedClass() | H3DUtil::RefCountedClass | virtual |