H3D API  2.4.1
H3D::OculusRiftSensor Member List

This is the complete list of members for H3D::OculusRiftSensor, including all inherited members.

addDestructCallback(void(*func)(Node *, void *), void *args)H3D::Node
addUnrefCallback(void(*func)(RefCountedClass *, void *), void *args)H3DUtil::RefCountedClass
buttonsH3D::OculusRiftSensor
clone(bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL)H3D::Nodevirtual
cloneFieldValue(Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap)H3D::Nodeprotected
closestPoint(const Vec3f &p, NodeIntersectResult &result)H3D::Nodevirtual
databaseH3D::OculusRiftSensorstatic
DeepCopyMap typedefH3D::Node
defaultXMLContainerField()H3D::Nodeinlinevirtual
enabledH3D::X3DSensorNode
getClonedInstance(Node *original, bool deepCopy, DeepCopyMap &deepCopyMap)H3D::Nodeprotectedstatic
getField(const string &_name) constH3D::Nodevirtual
getFullName()H3DUtil::RefCountedClass
getManualInitialize() constH3DUtil::RefCountedClass
getMetadataByName(const string &_name)H3D::X3DNode
getName() constH3DUtil::RefCountedClass
getProtoInstanceParent()H3D::Nodeinline
getRefCount() constH3DUtil::RefCountedClass
getTypeName() constH3DUtil::RefCountedClass
hasName()H3DUtil::RefCountedClass
headOrientationH3D::OculusRiftSensor
headPositionH3D::OculusRiftSensor
initialize()H3DUtil::RefCountedClassvirtual
is_initializedH3DUtil::RefCountedClassprotected
isActiveH3D::X3DSensorNode
isInitialized()H3DUtil::RefCountedClass
leftHandIndexTriggerH3D::OculusRiftSensor
leftHandOrientationH3D::OculusRiftSensor
leftHandPositionH3D::OculusRiftSensor
leftHandThumbstickH3D::OculusRiftSensor
leftHandTriggerH3D::OculusRiftSensor
leftHandVibrationAmplitudeH3D::OculusRiftSensor
leftHandVibrationFrequencyH3D::OculusRiftSensor
lineIntersect(const Vec3f &from, const Vec3f &to, LineIntersectResult &result)H3D::Nodevirtual
manual_initializeH3DUtil::RefCountedClassprotected
metadataH3D::X3DNode
movingSphereIntersect(H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result)H3D::Nodevirtual
MSAAEnabledH3D::OculusRiftSensor
nameH3DUtil::RefCountedClassprotected
Node()H3D::Node
nrNodesAlive()H3D::Nodeinlinestatic
nrNodesCreated()H3D::Nodeinlinestatic
OculusRiftSensor(Inst< SFBool > _enabled=0, Inst< SFNode > _metadata=0, Inst< SFBool > _isActive=0, Inst< SFVec3f > _headPosition=0, Inst< SFRotation > _headOrientation=0, Inst< PerformanceStatsField > _performanceStats=0, Inst< RecenterTrackingField > _recenterTracking=0, Inst< MSAAEnabledField > _MSAAEnabled=0, Inst< SFVec3f > _leftHandPosition=0, Inst< SFRotation > _leftHandOrientation=0, Inst< SFFloat > _leftHandTrigger=0, Inst< SFFloat > _leftHandIndexTrigger=0, Inst< SFVec2f > _leftHandThumbstick=0, Inst< SFFloat > _leftHandVibrationFrequency=0, Inst< SFFloat > _leftHandVibrationAmplitude=0, Inst< SFVec3f > _rightHandPosition=0, Inst< SFRotation > _rightHandOrientation=0, Inst< SFFloat > _rightHandTrigger=0, Inst< SFFloat > _rightHandIndexTrigger=0, Inst< SFVec2f > _rightHandThumbstick=0, Inst< SFFloat > _rightHandVibrationFrequency=0, Inst< SFFloat > _rightHandVibrationAmplitude=0, Inst< SFInt32 > _buttons=0, Inst< SFInt32 > _touches=0)H3D::OculusRiftSensor
performanceStatsH3D::OculusRiftSensor
recenterTrackingH3D::OculusRiftSensor
ref()H3DUtil::RefCountedClass
ref_countH3DUtil::RefCountedClassprotected
ref_count_lock_pointerH3DUtil::RefCountedClassprotected
RefCountedClass()H3DUtil::RefCountedClass
RefCountedClass(bool _use_lock)H3DUtil::RefCountedClass
removeDestructCallback(void(*func)(Node *, void *), void *args)H3D::Node
removeUnrefCallback(void(*func)(RefCountedClass *, void *), void *args)H3DUtil::RefCountedClass
render()H3D::Nodeinlinevirtual
rightHandIndexTriggerH3D::OculusRiftSensor
rightHandOrientationH3D::OculusRiftSensor
rightHandPositionH3D::OculusRiftSensor
rightHandThumbstickH3D::OculusRiftSensor
rightHandTriggerH3D::OculusRiftSensor
rightHandVibrationAmplitudeH3D::OculusRiftSensor
rightHandVibrationFrequencyH3D::OculusRiftSensor
setManualInitialize(bool b)H3DUtil::RefCountedClass
setName(const std::string &_name)H3DUtil::RefCountedClass
setProtoInstanceParent(X3DPrototypeInstance *p)H3D::Nodeinline
touchesH3D::OculusRiftSensor
traverseSG(TraverseInfo &ti)H3D::Nodevirtual
type_nameH3DUtil::RefCountedClassprotected
unref()H3DUtil::RefCountedClass
unref_callbacksH3DUtil::RefCountedClassprotected
X3DChildNode(Inst< SFNode > _metadata=0)H3D::X3DChildNode
X3DNode(Inst< SFNode > _metadata=0)H3D::X3DNode
X3DSensorNode(Inst< SFBool > _enabled=0, Inst< SFNode > _metadata=0, Inst< SFBool > _isActive=0)H3D::X3DSensorNode
~Node()H3D::Nodevirtual
~RefCountedClass()H3DUtil::RefCountedClassvirtual