addDestructCallback(void(*func)(Node *, void *), void *args) | H3D::Node | |
addUnrefCallback(void(*func)(RefCountedClass *, void *), void *args) | H3DUtil::RefCountedClass | |
buttons | H3D::OculusRiftSensor | |
clone(bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL) | H3D::Node | virtual |
cloneFieldValue(Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap) | H3D::Node | protected |
closestPoint(const Vec3f &p, NodeIntersectResult &result) | H3D::Node | virtual |
database | H3D::OculusRiftSensor | static |
DeepCopyMap typedef | H3D::Node | |
defaultXMLContainerField() | H3D::Node | inlinevirtual |
enabled | H3D::X3DSensorNode | |
getClonedInstance(Node *original, bool deepCopy, DeepCopyMap &deepCopyMap) | H3D::Node | protectedstatic |
getField(const string &_name) const | H3D::Node | virtual |
getFullName() | H3DUtil::RefCountedClass | |
getManualInitialize() const | H3DUtil::RefCountedClass | |
getMetadataByName(const string &_name) | H3D::X3DNode | |
getName() const | H3DUtil::RefCountedClass | |
getProtoInstanceParent() | H3D::Node | inline |
getRefCount() const | H3DUtil::RefCountedClass | |
getTypeName() const | H3DUtil::RefCountedClass | |
hasName() | H3DUtil::RefCountedClass | |
headOrientation | H3D::OculusRiftSensor | |
headPosition | H3D::OculusRiftSensor | |
initialize() | H3DUtil::RefCountedClass | virtual |
is_initialized | H3DUtil::RefCountedClass | protected |
isActive | H3D::X3DSensorNode | |
isInitialized() | H3DUtil::RefCountedClass | |
leftHandIndexTrigger | H3D::OculusRiftSensor | |
leftHandOrientation | H3D::OculusRiftSensor | |
leftHandPosition | H3D::OculusRiftSensor | |
leftHandThumbstick | H3D::OculusRiftSensor | |
leftHandTrigger | H3D::OculusRiftSensor | |
leftHandVibrationAmplitude | H3D::OculusRiftSensor | |
leftHandVibrationFrequency | H3D::OculusRiftSensor | |
lineIntersect(const Vec3f &from, const Vec3f &to, LineIntersectResult &result) | H3D::Node | virtual |
manual_initialize | H3DUtil::RefCountedClass | protected |
metadata | H3D::X3DNode | |
movingSphereIntersect(H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result) | H3D::Node | virtual |
MSAAEnabled | H3D::OculusRiftSensor | |
name | H3DUtil::RefCountedClass | protected |
Node() | H3D::Node | |
nrNodesAlive() | H3D::Node | inlinestatic |
nrNodesCreated() | H3D::Node | inlinestatic |
OculusRiftSensor(Inst< SFBool > _enabled=0, Inst< SFNode > _metadata=0, Inst< SFBool > _isActive=0, Inst< SFVec3f > _headPosition=0, Inst< SFRotation > _headOrientation=0, Inst< PerformanceStatsField > _performanceStats=0, Inst< RecenterTrackingField > _recenterTracking=0, Inst< MSAAEnabledField > _MSAAEnabled=0, Inst< SFVec3f > _leftHandPosition=0, Inst< SFRotation > _leftHandOrientation=0, Inst< SFFloat > _leftHandTrigger=0, Inst< SFFloat > _leftHandIndexTrigger=0, Inst< SFVec2f > _leftHandThumbstick=0, Inst< SFFloat > _leftHandVibrationFrequency=0, Inst< SFFloat > _leftHandVibrationAmplitude=0, Inst< SFVec3f > _rightHandPosition=0, Inst< SFRotation > _rightHandOrientation=0, Inst< SFFloat > _rightHandTrigger=0, Inst< SFFloat > _rightHandIndexTrigger=0, Inst< SFVec2f > _rightHandThumbstick=0, Inst< SFFloat > _rightHandVibrationFrequency=0, Inst< SFFloat > _rightHandVibrationAmplitude=0, Inst< SFInt32 > _buttons=0, Inst< SFInt32 > _touches=0) | H3D::OculusRiftSensor | |
performanceStats | H3D::OculusRiftSensor | |
recenterTracking | H3D::OculusRiftSensor | |
ref() | H3DUtil::RefCountedClass | |
ref_count | H3DUtil::RefCountedClass | protected |
ref_count_lock_pointer | H3DUtil::RefCountedClass | protected |
RefCountedClass() | H3DUtil::RefCountedClass | |
RefCountedClass(bool _use_lock) | H3DUtil::RefCountedClass | |
removeDestructCallback(void(*func)(Node *, void *), void *args) | H3D::Node | |
removeUnrefCallback(void(*func)(RefCountedClass *, void *), void *args) | H3DUtil::RefCountedClass | |
render() | H3D::Node | inlinevirtual |
rightHandIndexTrigger | H3D::OculusRiftSensor | |
rightHandOrientation | H3D::OculusRiftSensor | |
rightHandPosition | H3D::OculusRiftSensor | |
rightHandThumbstick | H3D::OculusRiftSensor | |
rightHandTrigger | H3D::OculusRiftSensor | |
rightHandVibrationAmplitude | H3D::OculusRiftSensor | |
rightHandVibrationFrequency | H3D::OculusRiftSensor | |
setManualInitialize(bool b) | H3DUtil::RefCountedClass | |
setName(const std::string &_name) | H3DUtil::RefCountedClass | |
setProtoInstanceParent(X3DPrototypeInstance *p) | H3D::Node | inline |
touches | H3D::OculusRiftSensor | |
traverseSG(TraverseInfo &ti) | H3D::Node | virtual |
type_name | H3DUtil::RefCountedClass | protected |
unref() | H3DUtil::RefCountedClass | |
unref_callbacks | H3DUtil::RefCountedClass | protected |
X3DChildNode(Inst< SFNode > _metadata=0) | H3D::X3DChildNode | |
X3DNode(Inst< SFNode > _metadata=0) | H3D::X3DNode | |
X3DSensorNode(Inst< SFBool > _enabled=0, Inst< SFNode > _metadata=0, Inst< SFBool > _isActive=0) | H3D::X3DSensorNode | |
~Node() | H3D::Node | virtual |
~RefCountedClass() | H3DUtil::RefCountedClass | virtual |