| addDestructCallback(void(*func)(Node *, void *), void *args) | H3D::Node | |
| addUnrefCallback(void(*func)(RefCountedClass *, void *), void *args) | H3DUtil::RefCountedClass | |
| ALL enum value | H3D::X3DShapeNode | |
| appearance | H3D::X3DShapeNode | |
| bboxCenter | H3D::X3DBoundedObject | |
| bboxSize | H3D::X3DBoundedObject | |
| bound | H3D::H3DBoundedObject | |
| clone(bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL) | H3D::Node | virtual |
| cloneFieldValue(Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap) | H3D::Node | protected |
| closestPoint(const Vec3f &p, NodeIntersectResult &result) | H3D::X3DShapeNode | virtual |
| colorKey | H3D::ParticleSystem | |
| colorRamp | H3D::ParticleSystem | |
| createParticles | H3D::ParticleSystem | |
| database | H3D::ParticleSystem | static |
| DeepCopyMap typedef | H3D::Node | |
| defaultXMLContainerField() | H3D::Node | inlinevirtual |
| disable_lighting_if_no_app | H3D::X3DShapeNode | static |
| displayList | H3D::H3DDisplayListObject | |
| emitter | H3D::ParticleSystem | |
| enabled | H3D::ParticleSystem | |
| geometry | H3D::X3DShapeNode | |
| GeometryRenderMode enum name | H3D::X3DShapeNode | |
| geometryType | H3D::ParticleSystem | |
| getAllParticleSystems() | H3D::ParticleSystem | inlinestatic |
| getClonedInstance(Node *original, bool deepCopy, DeepCopyMap &deepCopyMap) | H3D::Node | protectedstatic |
| getCurrentParticleType() | H3D::ParticleSystem | |
| getField(const string &_name) const | H3D::Node | virtual |
| getFullName() | H3DUtil::RefCountedClass | |
| getManualInitialize() const | H3DUtil::RefCountedClass | |
| getMetadataByName(const string &_name) | H3D::X3DNode | |
| getName() const | H3DUtil::RefCountedClass | |
| getProtoInstanceParent() | H3D::Node | inline |
| getRandomPointOnUnitSphere() | H3D::ParticleSystem | static |
| getRandomValue(H3DFloat min, H3DFloat max) | H3D::ParticleSystem | static |
| getRefCount() const | H3DUtil::RefCountedClass | |
| getTypeName() const | H3DUtil::RefCountedClass | |
| getVariationValue(H3DFloat main_value, H3DFloat variation) | H3D::ParticleSystem | static |
| H3DBoundedObject(Inst< SFBound > _bound=0) | H3D::H3DBoundedObject | inline |
| H3DDisplayListObject(Inst< DisplayList > _displayList=0) | H3D::H3DDisplayListObject | |
| hapticGeometry | H3D::X3DShapeNode | |
| hasName() | H3DUtil::RefCountedClass | |
| initialize() | H3D::ParticleSystem | virtual |
| is_initialized | H3DUtil::RefCountedClass | protected |
| isActive | H3D::ParticleSystem | |
| isInitialized() | H3DUtil::RefCountedClass | |
| lifetimeVariation | H3D::ParticleSystem | |
| lineIntersect(const Vec3f &from, const Vec3f &to, LineIntersectResult &result) | H3D::X3DShapeNode | virtual |
| manual_initialize | H3DUtil::RefCountedClass | protected |
| maxParticles | H3D::ParticleSystem | |
| metadata | H3D::X3DNode | |
| movingSphereIntersect(H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result) | H3D::X3DShapeNode | virtual |
| name | H3DUtil::RefCountedClass | protected |
| Node() | H3D::Node | |
| nrNodesAlive() | H3D::Node | inlinestatic |
| nrNodesCreated() | H3D::Node | inlinestatic |
| particleLifetime | H3D::ParticleSystem | |
| particleSize | H3D::ParticleSystem | |
| ParticleSystem(Inst< SFAppearanceNode > _appearance=0, Inst< SFGeometryNode > _geometry=0, Inst< SFHapticGeometry > _hapticGeometry=0, Inst< SFNode > _metadata=0, Inst< SFBound > _bound=0, Inst< SFVec3f > _bboxCenter=0, Inst< SFVec3f > _bboxSize=0, Inst< DisplayList > _displayList=0, Inst< SFBool > _createParticles=0, Inst< SFBool > _enabled=0, Inst< SFFloat > _lifetimeVariation=0, Inst< SFInt32 > _maxParticles=0, Inst< SFFloat > _particleLifetime=0, Inst< SFVec2f > _particleSize=0, Inst< SFBool > _isActive=0, Inst< SFColorNode > _colorRamp=0, Inst< MFFloat > _colorKey=0, Inst< SFEmitterNode > _emitter=0, Inst< SFString > _geometryType=0, Inst< MFPhysicsModelNode > _physics=0, Inst< SFTextureCoordinate > _texCoordRamp=0, Inst< MFFloat > _texCoordKey=0) | H3D::ParticleSystem | |
| physics | H3D::ParticleSystem | |
| ref() | H3DUtil::RefCountedClass | |
| ref_count | H3DUtil::RefCountedClass | protected |
| ref_count_lock_pointer | H3DUtil::RefCountedClass | protected |
| RefCountedClass() | H3DUtil::RefCountedClass | |
| RefCountedClass(bool _use_lock) | H3DUtil::RefCountedClass | |
| removeDestructCallback(void(*func)(Node *, void *), void *args) | H3D::Node | |
| removeUnrefCallback(void(*func)(RefCountedClass *, void *), void *args) | H3DUtil::RefCountedClass | |
| render() | H3D::ParticleSystem | virtual |
| setManualInitialize(bool b) | H3DUtil::RefCountedClass | |
| setName(const std::string &_name) | H3DUtil::RefCountedClass | |
| setProtoInstanceParent(X3DPrototypeInstance *p) | H3D::Node | inline |
| SFAppearanceNode typedef | H3D::X3DShapeNode | |
| SFHapticGeometry typedef | H3D::X3DShapeNode | |
| shadowVolume | H3D::X3DShapeNode | |
| SOLID enum value | H3D::X3DShapeNode | |
| texCoordKey | H3D::ParticleSystem | |
| texCoordRamp | H3D::ParticleSystem | |
| TRANSPARENT_BACK enum value | H3D::X3DShapeNode | |
| TRANSPARENT_FRONT enum value | H3D::X3DShapeNode | |
| TRANSPARENT_ONLY enum value | H3D::X3DShapeNode | |
| traverseSG(TraverseInfo &ti) | H3D::ParticleSystem | virtual |
| type_name | H3DUtil::RefCountedClass | protected |
| unref() | H3DUtil::RefCountedClass | |
| unref_callbacks | H3DUtil::RefCountedClass | protected |
| X3DChildNode(Inst< SFNode > _metadata=0) | H3D::X3DChildNode | |
| X3DNode(Inst< SFNode > _metadata=0) | H3D::X3DNode | |
| X3DShapeNode(Inst< SFAppearanceNode > _appearance=0, Inst< SFGeometryNode > _geometry=0, Inst< SFHapticGeometry > _hapticGeometry=0, Inst< SFNode > _metadata=0, Inst< SFBound > _bound=0, Inst< SFVec3f > _bboxCenter=0, Inst< SFVec3f > _bboxSize=0, Inst< DisplayList > _displayList=0) | H3D::X3DShapeNode | |
| ~Node() | H3D::Node | virtual |
| ~RefCountedClass() | H3DUtil::RefCountedClass | virtual |