addDestructCallback(void(*func)(Node *, void *), void *args) | H3D::Node | |
addUnrefCallback(void(*func)(RefCountedClass *, void *), void *args) | H3DUtil::RefCountedClass | |
ALL enum value | H3D::X3DShapeNode | |
appearance | H3D::X3DShapeNode | |
bboxCenter | H3D::X3DBoundedObject | |
bboxSize | H3D::X3DBoundedObject | |
bound | H3D::H3DBoundedObject | |
clone(bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL) | H3D::Node | virtual |
cloneFieldValue(Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap) | H3D::Node | protected |
closestPoint(const Vec3f &p, NodeIntersectResult &result) | H3D::X3DShapeNode | virtual |
colorKey | H3D::ParticleSystem | |
colorRamp | H3D::ParticleSystem | |
createParticles | H3D::ParticleSystem | |
database | H3D::ParticleSystem | static |
DeepCopyMap typedef | H3D::Node | |
defaultXMLContainerField() | H3D::Node | inlinevirtual |
disable_lighting_if_no_app | H3D::X3DShapeNode | static |
displayList | H3D::H3DDisplayListObject | |
emitter | H3D::ParticleSystem | |
enabled | H3D::ParticleSystem | |
geometry | H3D::X3DShapeNode | |
GeometryRenderMode enum name | H3D::X3DShapeNode | |
geometryType | H3D::ParticleSystem | |
getAllParticleSystems() | H3D::ParticleSystem | inlinestatic |
getClonedInstance(Node *original, bool deepCopy, DeepCopyMap &deepCopyMap) | H3D::Node | protectedstatic |
getCurrentParticleType() | H3D::ParticleSystem | |
getField(const string &_name) const | H3D::Node | virtual |
getFullName() | H3DUtil::RefCountedClass | |
getManualInitialize() const | H3DUtil::RefCountedClass | |
getMetadataByName(const string &_name) | H3D::X3DNode | |
getName() const | H3DUtil::RefCountedClass | |
getProtoInstanceParent() | H3D::Node | inline |
getRandomPointOnUnitSphere() | H3D::ParticleSystem | static |
getRandomValue(H3DFloat min, H3DFloat max) | H3D::ParticleSystem | static |
getRefCount() const | H3DUtil::RefCountedClass | |
getTypeName() const | H3DUtil::RefCountedClass | |
getVariationValue(H3DFloat main_value, H3DFloat variation) | H3D::ParticleSystem | static |
H3DBoundedObject(Inst< SFBound > _bound=0) | H3D::H3DBoundedObject | inline |
H3DDisplayListObject(Inst< DisplayList > _displayList=0) | H3D::H3DDisplayListObject | |
hapticGeometry | H3D::X3DShapeNode | |
hasName() | H3DUtil::RefCountedClass | |
initialize() | H3D::ParticleSystem | virtual |
is_initialized | H3DUtil::RefCountedClass | protected |
isActive | H3D::ParticleSystem | |
isInitialized() | H3DUtil::RefCountedClass | |
lifetimeVariation | H3D::ParticleSystem | |
lineIntersect(const Vec3f &from, const Vec3f &to, LineIntersectResult &result) | H3D::X3DShapeNode | virtual |
manual_initialize | H3DUtil::RefCountedClass | protected |
maxParticles | H3D::ParticleSystem | |
metadata | H3D::X3DNode | |
movingSphereIntersect(H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result) | H3D::X3DShapeNode | virtual |
name | H3DUtil::RefCountedClass | protected |
Node() | H3D::Node | |
nrNodesAlive() | H3D::Node | inlinestatic |
nrNodesCreated() | H3D::Node | inlinestatic |
particleLifetime | H3D::ParticleSystem | |
particleSize | H3D::ParticleSystem | |
ParticleSystem(Inst< SFAppearanceNode > _appearance=0, Inst< SFGeometryNode > _geometry=0, Inst< SFHapticGeometry > _hapticGeometry=0, Inst< SFNode > _metadata=0, Inst< SFBound > _bound=0, Inst< SFVec3f > _bboxCenter=0, Inst< SFVec3f > _bboxSize=0, Inst< DisplayList > _displayList=0, Inst< SFBool > _createParticles=0, Inst< SFBool > _enabled=0, Inst< SFFloat > _lifetimeVariation=0, Inst< SFInt32 > _maxParticles=0, Inst< SFFloat > _particleLifetime=0, Inst< SFVec2f > _particleSize=0, Inst< SFBool > _isActive=0, Inst< SFColorNode > _colorRamp=0, Inst< MFFloat > _colorKey=0, Inst< SFEmitterNode > _emitter=0, Inst< SFString > _geometryType=0, Inst< MFPhysicsModelNode > _physics=0, Inst< SFTextureCoordinate > _texCoordRamp=0, Inst< MFFloat > _texCoordKey=0) | H3D::ParticleSystem | |
physics | H3D::ParticleSystem | |
ref() | H3DUtil::RefCountedClass | |
ref_count | H3DUtil::RefCountedClass | protected |
ref_count_lock_pointer | H3DUtil::RefCountedClass | protected |
RefCountedClass() | H3DUtil::RefCountedClass | |
RefCountedClass(bool _use_lock) | H3DUtil::RefCountedClass | |
removeDestructCallback(void(*func)(Node *, void *), void *args) | H3D::Node | |
removeUnrefCallback(void(*func)(RefCountedClass *, void *), void *args) | H3DUtil::RefCountedClass | |
render() | H3D::ParticleSystem | virtual |
setManualInitialize(bool b) | H3DUtil::RefCountedClass | |
setName(const std::string &_name) | H3DUtil::RefCountedClass | |
setProtoInstanceParent(X3DPrototypeInstance *p) | H3D::Node | inline |
SFAppearanceNode typedef | H3D::X3DShapeNode | |
SFHapticGeometry typedef | H3D::X3DShapeNode | |
shadowVolume | H3D::X3DShapeNode | |
SOLID enum value | H3D::X3DShapeNode | |
texCoordKey | H3D::ParticleSystem | |
texCoordRamp | H3D::ParticleSystem | |
TRANSPARENT_BACK enum value | H3D::X3DShapeNode | |
TRANSPARENT_FRONT enum value | H3D::X3DShapeNode | |
TRANSPARENT_ONLY enum value | H3D::X3DShapeNode | |
traverseSG(TraverseInfo &ti) | H3D::ParticleSystem | virtual |
type_name | H3DUtil::RefCountedClass | protected |
unref() | H3DUtil::RefCountedClass | |
unref_callbacks | H3DUtil::RefCountedClass | protected |
X3DChildNode(Inst< SFNode > _metadata=0) | H3D::X3DChildNode | |
X3DNode(Inst< SFNode > _metadata=0) | H3D::X3DNode | |
X3DShapeNode(Inst< SFAppearanceNode > _appearance=0, Inst< SFGeometryNode > _geometry=0, Inst< SFHapticGeometry > _hapticGeometry=0, Inst< SFNode > _metadata=0, Inst< SFBound > _bound=0, Inst< SFVec3f > _bboxCenter=0, Inst< SFVec3f > _bboxSize=0, Inst< DisplayList > _displayList=0) | H3D::X3DShapeNode | |
~Node() | H3D::Node | virtual |
~RefCountedClass() | H3DUtil::RefCountedClass | virtual |