| addDestructCallback(void(*func)(Node *, void *), void *args) | H3D::Node | |
| addShaderField(Field &_field) | H3D::H3DSingleTextureNode | |
| addUnrefCallback(void(*func)(RefCountedClass *, void *), void *args) | H3DUtil::RefCountedClass | |
| clone(bool deepCopy=true, DeepCopyMap *deepCopyMap=NULL) | H3D::PixelTexture | virtual |
| cloneFieldValue(Field &_from, Field &_to, bool deepCopy, DeepCopyMap &deepCopyMap) | H3D::Node | protected |
| closestPoint(const Vec3f &p, NodeIntersectResult &result) | H3D::Node | virtual |
| database | H3D::PixelTexture | static |
| DeepCopyMap typedef | H3D::Node | |
| defaultXMLContainerField() | H3D::X3DTextureNode | inlinevirtual |
| disableTexturing() | H3D::X3DTexture2DNode | virtual |
| displayList | H3D::H3DDisplayListObject | |
| enableTexturing() | H3D::X3DTexture2DNode | virtual |
| getActiveTexture() | H3D::X3DTextureNode | inlinestatic |
| getAffectedGLAttribs() | H3D::X3DTextureNode | inlinevirtual |
| getClonedInstance(Node *original, bool deepCopy, DeepCopyMap &deepCopyMap) | H3D::Node | protectedstatic |
| getDefaultSaveDimensions() | H3D::X3DTexture2DNode | protectedvirtual |
| getField(const string &_name) const | H3D::Node | virtual |
| getFullName() | H3DUtil::RefCountedClass | |
| getManualInitialize() const | H3DUtil::RefCountedClass | |
| getMetadataByName(const string &_name) | H3D::X3DNode | |
| getName() const | H3DUtil::RefCountedClass | |
| getProtoInstanceParent() | H3D::Node | inline |
| getRefCount() const | H3DUtil::RefCountedClass | |
| getTextureDepth() | H3D::H3DSingleTextureNode | inlinevirtual |
| getTextureHandle() | H3D::X3DTexture2DNode | virtual |
| getTextureHeight() | H3D::H3DSingleTextureNode | inlinevirtual |
| getTextureId() | H3D::H3DSingleTextureNode | inlinevirtual |
| getTextureTarget() | H3D::H3DSingleTextureNode | inlinevirtual |
| getTextureUnit() | H3D::H3DSingleTextureNode | inlinevirtual |
| getTextureWidth() | H3D::H3DSingleTextureNode | inlinevirtual |
| getTypeName() const | H3DUtil::RefCountedClass | |
| glCompressedInternalFormat(GLint _format, const std::string &_compression) | H3D::X3DTextureNode | protected |
| glInternalFormat(Image *_image) | H3D::X3DTexture2DNode | virtual |
| glPixelComponentType(Image *image) | H3D::X3DTextureNode | virtual |
| glPixelFormat(Image *_image) | H3D::X3DTexture2DNode | virtual |
| glTexImage(Image *_image, GLenum _texture_target, bool scale_to_power_of_two) | H3D::X3DTexture2DNode | virtual |
| H3DDisplayListObject(Inst< DisplayList > _displayList=0) | H3D::H3DDisplayListObject | |
| H3DImageObject(Inst< SFImage > _image=0) | H3D::H3DImageObject | inline |
| H3DSingleTextureNode(Inst< DisplayList > _displayList=0, Inst< SFNode > _metadata=0, Inst< UpdateSaveToURL > _saveToUrl=0, Inst< SFBool > _saveSuccess=0, Inst< SFInt32 > _saveHeight=0, Inst< SFInt32 > _saveWidth=0) | H3D::H3DSingleTextureNode | |
| hasName() | H3DUtil::RefCountedClass | |
| image | H3D::H3DImageObject | |
| imageUpdated | H3D::X3DTexture2DNode | protected |
| initialize() | H3DUtil::RefCountedClass | virtual |
| inUse() | H3D::H3DSingleTextureNode | virtual |
| invalidateTextureHandle() | H3D::H3DSingleTextureNode | virtual |
| is_initialized | H3DUtil::RefCountedClass | protected |
| is_resident | H3D::H3DSingleTextureNode | protected |
| isInitialized() | H3DUtil::RefCountedClass | |
| isResident() | H3D::H3DSingleTextureNode | inlinevirtual |
| last_used | H3D::H3DSingleTextureNode | protected |
| lineIntersect(const Vec3f &from, const Vec3f &to, LineIntersectResult &result) | H3D::Node | virtual |
| load_images_in_separate_thread | H3D::X3DTextureNode | static |
| makeNonResident() | H3D::H3DSingleTextureNode | virtual |
| makeResident() | H3D::H3DSingleTextureNode | virtual |
| makeUnusedTexturesNonResident(H3DTime _unusedTime) | H3D::H3DSingleTextureNode | static |
| manual_initialize | H3DUtil::RefCountedClass | protected |
| metadata | H3D::X3DNode | |
| movingSphereIntersect(H3DFloat radius, const Vec3f &from, const Vec3f &to, NodeIntersectResult &result) | H3D::Node | virtual |
| name | H3DUtil::RefCountedClass | protected |
| Node() | H3D::Node | |
| nrNodesAlive() | H3D::Node | inlinestatic |
| nrNodesCreated() | H3D::Node | inlinestatic |
| PixelTexture(Inst< DisplayList > _displayList=0, Inst< SFNode > _metadata=0, Inst< SFBool > _repeatS=0, Inst< SFBool > _repeatT=0, Inst< SFBool > _scaleToP2=0, Inst< SFImage > _image=0, Inst< SFTextureProperties > _textureProperties=0) | H3D::PixelTexture | |
| postRender() | H3D::X3DTextureNode | inlinevirtual |
| preRender() | H3D::X3DTextureNode | inlinevirtual |
| ref() | H3DUtil::RefCountedClass | |
| ref_count | H3DUtil::RefCountedClass | protected |
| ref_count_lock_pointer | H3DUtil::RefCountedClass | protected |
| RefCountedClass() | H3DUtil::RefCountedClass | |
| RefCountedClass(bool _use_lock) | H3DUtil::RefCountedClass | |
| removeDestructCallback(void(*func)(Node *, void *), void *args) | H3D::Node | |
| removeShaderField(Field &_field) | H3D::H3DSingleTextureNode | |
| removeUnrefCallback(void(*func)(RefCountedClass *, void *), void *args) | H3DUtil::RefCountedClass | |
| render() | H3D::X3DTexture2DNode | virtual |
| renderImage(Image *image, GLenum texture_target, bool scale_to_power_of_two) | H3D::X3DTextureNode | virtual |
| renderSubImage(Image *_image, GLenum _texture_target, int xoffset, int yoffset, int width, int height) | H3D::X3DTexture2DNode | virtual |
| renderTextureProperties() | H3D::X3DTexture2DNode | virtual |
| renderToImage(H3DInt32 _width, H3DInt32 _height, bool output_float_texture=false) | H3D::X3DTexture2DNode | virtual |
| repeatS | H3D::X3DTexture2DNode | |
| repeatT | H3D::X3DTexture2DNode | |
| resident_textures | H3D::H3DSingleTextureNode | protectedstatic |
| saveHeight | H3D::X3DTextureNode | |
| saveSuccess | H3D::X3DTextureNode | |
| saveToUrl | H3D::X3DTextureNode | |
| saveWidth | H3D::X3DTextureNode | |
| scaleToPowerOfTwo | H3D::X3DTexture2DNode | |
| setActiveTexture(X3DTextureNode *t) | H3D::X3DTextureNode | inlinestatic |
| setManualInitialize(bool b) | H3DUtil::RefCountedClass | |
| setName(const std::string &_name) | H3DUtil::RefCountedClass | |
| setProtoInstanceParent(X3DPrototypeInstance *p) | H3D::Node | inline |
| setTextureDepth(int _depth) | H3D::H3DSingleTextureNode | inlinevirtual |
| setTextureHeight(int _height) | H3D::X3DTexture2DNode | virtual |
| setTextureId(GLuint _id) | H3D::H3DSingleTextureNode | inlinevirtual |
| setTextureTarget(GLenum target) | H3D::H3DSingleTextureNode | inlinevirtual |
| setTextureUnit(GLint unit) | H3D::H3DSingleTextureNode | inlinevirtual |
| setTextureWidth(int _width) | H3D::X3DTexture2DNode | virtual |
| SFTextureProperties typedef | H3D::X3DTexture2DNode | |
| shader_fields | H3D::H3DSingleTextureNode | protected |
| texture_depth | H3D::H3DSingleTextureNode | protected |
| texture_handle | H3D::H3DSingleTextureNode | protected |
| texture_height | H3D::H3DSingleTextureNode | protected |
| texture_id | H3D::H3DSingleTextureNode | protected |
| texture_target | H3D::H3DSingleTextureNode | protected |
| texture_unit | H3D::H3DSingleTextureNode | protected |
| texture_width | H3D::H3DSingleTextureNode | protected |
| textureProperties | H3D::X3DTexture2DNode | |
| textureSize() | H3D::X3DTextureNode | inlinevirtual |
| textureUpdated | H3D::X3DTexture2DNode | protected |
| TextureVector typedef | H3D::H3DSingleTextureNode | protected |
| traverseSG(TraverseInfo &ti) | H3D::Node | virtual |
| type_name | H3DUtil::RefCountedClass | protected |
| unref() | H3DUtil::RefCountedClass | |
| unref_callbacks | H3DUtil::RefCountedClass | protected |
| updateTextureProperties | H3D::X3DTexture2DNode | |
| X3DAppearanceChildNode(Inst< DisplayList > _displayList=0, Inst< SFNode > _metadata=0) | H3D::X3DAppearanceChildNode | |
| X3DNode(Inst< SFNode > _metadata=0) | H3D::X3DNode | |
| X3DTexture2DNode(Inst< DisplayList > _displayList=0, Inst< SFNode > _metadata=0, Inst< SFBool > _repeatS=0, Inst< SFBool > _repeatT=0, Inst< SFBool > _scaleToP2=0, Inst< SFImage > _image=0, Inst< SFTextureProperties > _textureProperties=0) | H3D::X3DTexture2DNode | |
| X3DTextureNode(Inst< DisplayList > _displayList=0, Inst< SFNode > _metadata=0, Inst< UpdateSaveToURL > _saveToUrl=0, Inst< SFBool > _saveSuccess=0, Inst< SFInt32 > _saveHeight=0, Inst< SFInt32 > _saveWidth=0) | H3D::X3DTextureNode | |
| ~H3DSingleTextureNode() | H3D::H3DSingleTextureNode | virtual |
| ~Node() | H3D::Node | virtual |
| ~RefCountedClass() | H3DUtil::RefCountedClass | virtual |