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H3D API
2.4.1
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The MFShaderProgram class sets the profile for each ShaderProgram node that is added to it. More...
#include <H3D/ProgramShader.h>

Additional Inherited Members | |
Public Member Functions inherited from H3D::DependentMFNode< ShaderProgram, FieldRef< H3DDisplayListObject, H3DDisplayListObject::DisplayList, &H3DDisplayListObject::displayList >, true > | |
| DependentMFNode () | |
| Constructor. Default value of value is NULL. | |
| virtual | ~DependentMFNode () |
| Destructor. | |
The MFShaderProgram class sets the profile for each ShaderProgram node that is added to it.