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virtual void | apply (bool &) |
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virtual void | apply (char &) |
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virtual void | apply (unsigned char &) |
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virtual void | apply (short &) |
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virtual void | apply (unsigned short &) |
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virtual void | apply (int &) |
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virtual void | apply (unsigned int &) |
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virtual void | apply (float &) |
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virtual void | apply (double &) |
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virtual void | apply (std::string &) |
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virtual void | apply (osg::Vec2f &) |
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virtual void | apply (osg::Vec3f &) |
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virtual void | apply (osg::Vec4f &) |
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virtual void | apply (osg::Vec2d &) |
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virtual void | apply (osg::Vec3d &) |
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virtual void | apply (osg::Vec4d &) |
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virtual void | apply (osg::Quat &) |
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virtual void | apply (osg::Plane &) |
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virtual void | apply (osg::Matrixf &) |
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virtual void | apply (osg::Matrixd &) |
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virtual void | apply (osg::BoundingBoxf &) |
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virtual void | apply (osg::BoundingBoxd &) |
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virtual void | apply (osg::BoundingSpheref &) |
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virtual void | apply (osg::BoundingSphered &) |
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The documentation for this class was generated from the following file:
- /home/karlu20/private/installs/OpenSceneGraph/include/osg/ValueObject