OpenSceneGraph
Public Types | Public Member Functions | Public Attributes | List of all members
osgUtil::LineSegmentIntersector::Intersection Struct Reference
Collaboration diagram for osgUtil::LineSegmentIntersector::Intersection:
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Public Types

typedef std::vector< unsigned int > IndexList
 
typedef std::vector< double > RatioList
 

Public Member Functions

bool operator< (const Intersection &rhs) const
 
const osg::Vec3dgetLocalIntersectPoint () const
 
osg::Vec3d getWorldIntersectPoint () const
 
const osg::Vec3getLocalIntersectNormal () const
 
osg::Vec3 getWorldIntersectNormal () const
 
osg::TexturegetTextureLookUp (osg::Vec3 &tc) const
 Convenience function for mapping the intersection point to any textures assigned to the objects intersected. More...
 

Public Attributes

double ratio
 
osg::NodePath nodePath
 
osg::ref_ptr< osg::Drawabledrawable
 
osg::ref_ptr< osg::RefMatrixmatrix
 
osg::Vec3d localIntersectionPoint
 
osg::Vec3 localIntersectionNormal
 
IndexList indexList
 
RatioList ratioList
 
unsigned int primitiveIndex
 

Member Function Documentation

◆ getTextureLookUp()

osg::Texture* osgUtil::LineSegmentIntersector::Intersection::getTextureLookUp ( osg::Vec3 tc) const

Convenience function for mapping the intersection point to any textures assigned to the objects intersected.

Returns the Texture pointer and texture coords of object hit when a texture is available on the object, returns NULL otherwise.


The documentation for this struct was generated from the following file: