OpenSceneGraph
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Public Types | |
typedef std::vector< unsigned int > | IndexList |
typedef std::vector< double > | RatioList |
Public Member Functions | |
bool | operator< (const Intersection &rhs) const |
const osg::Vec3d & | getLocalIntersectPoint () const |
osg::Vec3d | getWorldIntersectPoint () const |
const osg::Vec3 & | getLocalIntersectNormal () const |
osg::Vec3 | getWorldIntersectNormal () const |
osg::Texture * | getTextureLookUp (osg::Vec3 &tc) const |
Convenience function for mapping the intersection point to any textures assigned to the objects intersected. More... | |
Public Attributes | |
double | ratio |
osg::NodePath | nodePath |
osg::ref_ptr< osg::Drawable > | drawable |
osg::ref_ptr< osg::RefMatrix > | matrix |
osg::Vec3d | localIntersectionPoint |
osg::Vec3 | localIntersectionNormal |
IndexList | indexList |
RatioList | ratioList |
unsigned int | primitiveIndex |
osg::Texture* osgUtil::LineSegmentIntersector::Intersection::getTextureLookUp | ( | osg::Vec3 & | tc | ) | const |
Convenience function for mapping the intersection point to any textures assigned to the objects intersected.
Returns the Texture pointer and texture coords of object hit when a texture is available on the object, returns NULL otherwise.