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| BarrierOperation (int numThreads, PreBlockOp op=NO_OPERATION, bool keep=true) |
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virtual void | release () |
| Release the barrier, now.
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virtual void | operator() (Object *object) |
| Do the actual task of this operation. More...
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| Operation (const std::string &name, bool keep) |
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void | setName (const std::string &name) |
| Set the human readable name of the operation. More...
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const std::string & | getName () const |
| Get the human readable name of the operation. More...
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void | setKeep (bool keep) |
| Set whether the operation should be kept once its been applied. More...
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bool | getKeep () const |
| Get whether the operation should be kept once its been applied. More...
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| Referenced (bool threadSafeRefUnref) |
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| Referenced (const Referenced &) |
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Referenced & | operator= (const Referenced &) |
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virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
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bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
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bool | getThreadSafeRefUnref () const |
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OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). More...
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OpenThreads::Mutex * | getRefMutex () const |
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int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
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int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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int | referenceCount () const |
| Return the number of pointers currently referencing this object. More...
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ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. More...
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ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
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void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
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void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. More...
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| Barrier (int numThreads=0) |
| Constructor.
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virtual | ~Barrier () |
| Destructor.
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virtual void | reset () |
| Reset the barrier to it's original state.
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virtual void | block (unsigned int numThreads=0) |
| Block until numThreads threads have entered the barrier.
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virtual int | numThreadsCurrentlyBlocked () |
| Return the number of threads currently blocked in the barrier, Return -1 if error.
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void | invalidate () |
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BarrierOperation allows one to synchronize multiple GraphicsThreads with each other.